Call of Duty 5: MP - Adding Vehicles: Difference between revisions

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  [[Image:Warning.png]] <font color="red" size="4">For a working version of Panzer iv and T34 check [http://forums.raidersmerciless.com/showthread.php?t=7798 HERE]</font>
  [[Image:Warning.png]] <font color="red" size="4">For a working version of Panzer IV, T34 & Sherman check [http://forums.raidersmerciless.com/showthread.php?t=7798 HERE]</font>


<center>[[Image:Warning.png]] <font size="4" color="red">THIS DOES NOT CURRENTLY WORK!</font></center>
<center>[[Image:Warning.png]] <font size="4" color="red">THIS DOES NOT CURRENTLY WORK!</font></center>

Revision as of 07:07, 18 January 2009



 For a working version of Panzer IV, T34 & Sherman check HERE
THIS DOES NOT CURRENTLY WORK!

veh_t34

Key / Value

  • "model" "veh_ger_panzer_mp_dpm_main"
  • "targetname" "destructible"
  • "destructibledef" "vehicle_ger_Panzer_mg_mp_ddef"
  • "spawnflags" "1"
  • "script_gameobjectname" "vehicle"
  • "vehicletype" "panzer4_mp"
  • "classname" "script_vehicle"


veh_type97

Key / Value

  • "model" "veh_t34_mp_dpm_main"
  • "targetname" "destructible"
  • "destructibledef" "vehicle_rus_t34_mp_ddef"
  • "spawnflags" "1"
  • "script_gameobjectname" "vehicle"
  • "vehicletype" "t34_mp"
  • "classname" "script_vehicle"


Sources: Treyarch's Wiki