Call of Duty 5: MP - Adding Vehicles: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
<br><br> | <br><br> | ||
[[Image:Warning.png]] <font color="red" size="4">For a working version of Panzer | [[Image:Warning.png]] <font color="red" size="4">For a working version of Panzer IV, T34 & Sherman check [http://forums.raidersmerciless.com/showthread.php?t=7798 HERE]</font> | ||
<center>[[Image:Warning.png]] <font size="4" color="red">THIS DOES NOT CURRENTLY WORK!</font></center> | <center>[[Image:Warning.png]] <font size="4" color="red">THIS DOES NOT CURRENTLY WORK!</font></center> |
Revision as of 07:07, 18 January 2009
For a working version of Panzer IV, T34 & Sherman check HERE
veh_t34
Key / Value
- "model" "veh_ger_panzer_mp_dpm_main"
- "targetname" "destructible"
- "destructibledef" "vehicle_ger_Panzer_mg_mp_ddef"
- "spawnflags" "1"
- "script_gameobjectname" "vehicle"
- "vehicletype" "panzer4_mp"
- "classname" "script_vehicle"
veh_type97
Key / Value
- "model" "veh_t34_mp_dpm_main"
- "targetname" "destructible"
- "destructibledef" "vehicle_rus_t34_mp_ddef"
- "spawnflags" "1"
- "script_gameobjectname" "vehicle"
- "vehicletype" "t34_mp"
- "classname" "script_vehicle"
Sources: Treyarch's Wiki