Call of Duty 5: MP - Adding Vehicles: Difference between revisions

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<center>[[Image:Warning.png]] <font size="4" color="red">THIS DOES NOT CURRENTLY WORK!</font></center>
<center>[[Image:Warning.png]] <font size="4" color="red">THIS DOES NOT CURRENTLY WORK!</font></center>
[[Image:Warning.png]] For a working version of Panzer iv and T34 check [http://forums.raidersmerciless.com/showthread.php?t=7798 HERE]


===Missing Prefabs===
===Missing Prefabs===

Revision as of 13:14, 17 January 2009

THIS DOES NOT CURRENTLY WORK!
 For a working version of Panzer iv and T34 check HERE

Missing Prefabs

IMPORTANT: Treyarch didnt include the MP Prefabs so here they are:

DOWNLOAD MISSING MP PREFABS

Simply unpack in your cod5_root, all folder structure is already done.

List of included prefabs for this section:

  • veh_ger_panzer.map
  • veh_panzer.map
  • veh_sherman.map
  • veh_t34.map
  • veh_type97.map
  • war_hq_obj.map

veh_t34

Key / Value

  • "model" "veh_ger_panzer_mp_dpm_main"
  • "targetname" "destructible"
  • "destructibledef" "vehicle_ger_Panzer_mg_mp_ddef"
  • "spawnflags" "1"
  • "script_gameobjectname" "vehicle"
  • "vehicletype" "panzer4_mp"
  • "classname" "script_vehicle"


veh_type97

Key / Value

  • "model" "veh_t34_mp_dpm_main"
  • "targetname" "destructible"
  • "destructibledef" "vehicle_rus_t34_mp_ddef"
  • "spawnflags" "1"
  • "script_gameobjectname" "vehicle"
  • "vehicletype" "t34_mp"
  • "classname" "script_vehicle"


Sources: Treyarch's Wiki