Call of Duty 5: MP - Adding Vehicles: Difference between revisions
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[[Image:Data.png]] [http://wiki.modsrepository.com/codww_files/codww_missing_mp_prefabs.zip DOWNLOAD MISSING MP PREFABS]</font> | [[Image:Data.png]] [http://wiki.modsrepository.com/codww_files/codww_missing_mp_prefabs.zip DOWNLOAD MISSING MP PREFABS]</font> | ||
Simply unpack in your | Simply unpack in your cod5_root, all folder structure is already done. | ||
List of included prefabs for this section: | List of included prefabs for this section: | ||
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---- | ---- | ||
== veh_t34 == | == veh_t34 == |
Revision as of 19:35, 4 December 2008
Missing Prefabs
IMPORTANT: Treyarch didnt include the MP Prefabs so here they are:
Simply unpack in your cod5_root, all folder structure is already done.
List of included prefabs for this section:
- veh_ger_panzer.map
- veh_panzer.map
- veh_sherman.map
- veh_t34.map
- veh_type97.map
- war_hq_obj.map
veh_t34
Key / Value
- "model" "veh_ger_panzer_mp_dpm_main"
- "targetname" "destructible"
- "destructibledef" "vehicle_ger_Panzer_mg_mp_ddef"
- "spawnflags" "1"
- "script_gameobjectname" "vehicle"
- "vehicletype" "panzer4_mp"
- "classname" "script_vehicle"
veh_type97
Key / Value
- "model" "veh_t34_mp_dpm_main"
- "targetname" "destructible"
- "destructibledef" "vehicle_rus_t34_mp_ddef"
- "spawnflags" "1"
- "script_gameobjectname" "vehicle"
- "vehicletype" "t34_mp"
- "classname" "script_vehicle"
Sources: Treyarch's Wiki