Call of Duty 5: MP - Adding Vehicles: Difference between revisions

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<center>[[Image:Warning.png]] <font size="4" color="red">THIS DOES NOT CURRENTLY WORK!</font></center>
<br><br>
[[Image:Warning.png]] <font color="red" size="4">For a working version of Panzer IV, T34 & Sherman check [http://forums.raidersmerciless.com/showthread.php?t=7798 HERE]</font>


[[Image:Warning.png]] For a working version of Panzer iv and T34 check [http://forums.raidersmerciless.com/showthread.php?t=7798 HERE]


===Missing Prefabs===
[[Image:Warning.png]] <font color="red" size="4">IMPORTANT: Treyarch didnt include the MP Prefabs so here they are:
[[Image:Data.png]] [http://wiki.modsrepository.com/codww_files/codww_missing_mp_prefabs.zip DOWNLOAD MISSING MP PREFABS]</font>
Simply unpack in your cod5_root, all folder structure is already done.
List of included prefabs for this section:
*veh_ger_panzer.map
*veh_panzer.map
*veh_sherman.map
*veh_t34.map
*veh_type97.map
*war_hq_obj.map
----
== veh_t34 ==
[[Image:veh_t34.jpg]]
Key / Value
*"model" "veh_ger_panzer_mp_dpm_main"
*"targetname" "destructible"
*"destructibledef" "vehicle_ger_Panzer_mg_mp_ddef"
*"spawnflags" "1"
*"script_gameobjectname" "vehicle"
*"vehicletype" "panzer4_mp"
*"classname" "script_vehicle"
== veh_type97 ==
[[Image:veh_type97.jpg]]
Key / Value
*"model" "veh_t34_mp_dpm_main"
*"targetname" "destructible"
*"destructibledef" "vehicle_rus_t34_mp_ddef"
*"spawnflags" "1"
*"script_gameobjectname" "vehicle"
*"vehicletype" "t34_mp"
*"classname" "script_vehicle"
Sources: [http://wiki.treyarch.com/wiki/Vehicles Treyarch's Wiki]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:Call of Duty 5]]
[[Category:Call of Duty 5]]
[[Category:Mapping]]
[[Category:Mapping]]

Latest revision as of 07:08, 18 January 2009



 For a working version of Panzer IV, T34 & Sherman check HERE