Call of Duty 5: Getting Server Running

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Revision as of 12:55, 11 November 2008 by Zeroy (talk | contribs) (New page: == What's Needed == In order to run a dedicated COD:WW server you will need: *Files from the retail game *Patch 1.1 To lighten up the upload of the files to your server note that the SP...)
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What's Needed

In order to run a dedicated COD:WW server you will need:

  • Files from the retail game
  • Patch 1.1

To lighten up the upload of the files to your server note that the SP .ff files arent required to run a MP server. The files required from the ZONE folder are:

SIZE    fILENAME

459,104 code_post_gfx_mp.ff
64 common_ignore.ff
38,345,952 common_mp.ff
258,080 intro_pac.ff
530,784 localized_code_post_gfx_mp.ff
1,565,632 localized_common_mp.ff
6,889,792 localized_mp_airfield.ff
8,432,000 localized_mp_asylum.ff
6,889,568 localized_mp_castle.ff
6,889,568 localized_mp_courtyard.ff
8,432,000 localized_mp_dome.ff
8,432,000 localized_mp_downfall.ff
6,889,792 localized_mp_hangar.ff
6,889,568 localized_mp_makin.ff
8,431,968 localized_mp_outskirts.ff
8,432,000 localized_mp_roundhouse.ff
8,432,000 localized_mp_seelow.ff
6,889,568 localized_mp_shrine.ff
8,432,000 localized_mp_suburban.ff
29,376,640 mp_airfield.ff
224 mp_airfield_load.ff
25,282,528 mp_asylum.ff
224 mp_asylum_load.ff
27,942,528 mp_castle.ff
224 mp_castle_load.ff
24,959,008 mp_courtyard.ff
224 mp_courtyard_load.ff
23,138,656 mp_dome.ff
224 mp_dome_load.ff
34,190,528 mp_downfall.ff
224 mp_downfall_load.ff
27,206,976 mp_hangar.ff
224 mp_hangar_load.ff
32,694,048 mp_makin.ff
5,664 mp_makin_load.ff
32,236,896 mp_outskirts.ff
 224 mp_outskirts_load.ff
31,813,344 mp_roundhouse.ff
256 mp_roundhouse_load.ff
29,208,192 mp_seelow.ff
224 mp_seelow_load.ff
21,552,320 mp_shrine.ff
224 mp_shrine_load.ff
28,819,904 mp_suburban.ff
224 mp_suburban_load.ff
258,080 outro.ff
39,328,320 ui.ff
39,769,184 ui_mp.ff