Call of Duty 5: Fixing p zombie perkacola drink Error: Difference between revisions
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[[Image:Nutshell.png]] After installing Patch 1.2 and compiling your MP maps you will get the following error | [[Image:Nutshell.png]] After installing Patch 1.2 and compiling your MP maps you will get the following error: | ||
<pre> | |||
dvar set com_errorMessage animation 'p_zombie_perkacola_drink' not defined in anim tree 'multiplayer' | |||
******************** | |||
ERROR: animation 'p_zombie_perkacola_drink' not defined in anim tree 'multiplayer' | |||
******************** | |||
dvar set sv_disableClientConsole 0 | |||
PROFILES: setting server info to 0.0.0.0:0 | |||
Couldn't get profiles instance, are we logged on? | |||
----- Server Shutdown ----- | |||
==== ShutdownGame (1) ==== | |||
</pre> | |||
[[Image:anim_error.png | |||
[[Image:anim_error.png|700px]] | |||
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1. Dont run the map from the Launcher (thats whats causing the problem)<br><br> | 1. Dont run the map from the Launcher (thats whats causing the problem)<br><br> | ||
2. Mod the the file | 2. Mod the the file | ||
/raw/animtrees/multiplayer.csv | /raw/animtrees/multiplayer.csv | ||
Line 15: | Line 28: | ||
rawfile,animtrees/multiplayer.atr | rawfile,animtrees/multiplayer.atr | ||
[[Image:Warning.png]] Be aware than the extra line placed in multiplayer.atr MUST be taken out for the map to go for Public Release! | |||
[[Category:Radiant]] | |||
[[Category:Troubleshooting]] | |||
[[Category:Mapping]] | |||
[[Category:Call of Duty 5]] |
Latest revision as of 18:14, 14 April 2009
After installing Patch 1.2 and compiling your MP maps you will get the following error:
dvar set com_errorMessage animation 'p_zombie_perkacola_drink' not defined in anim tree 'multiplayer' ******************** ERROR: animation 'p_zombie_perkacola_drink' not defined in anim tree 'multiplayer' ******************** dvar set sv_disableClientConsole 0 PROFILES: setting server info to 0.0.0.0:0 Couldn't get profiles instance, are we logged on? ----- Server Shutdown ----- ==== ShutdownGame (1) ====
There are two solutions to the problem:
1. Dont run the map from the Launcher (thats whats causing the problem)
2. Mod the the file
/raw/animtrees/multiplayer.csv
To include the missing animation (not really missing but Launcher thinks it is) and add this line to your Zone File:
rawfile,animtrees/multiplayer.atr
Be aware than the extra line placed in multiplayer.atr MUST be taken out for the map to go for Public Release!