Call of Duty 5: Dvars: Difference between revisions

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[[Category:Dvars]]
[[Category:Dvars]]
[[Category:Modding]]
[[Category:Modding]]
[[Image:Nutshell.png]] Dvars available in CoD:WW Beta, dumped using /dvardump
[[Image:Nutshell.png]] Dvars available in CoD:WW MP, dumped using /dvardump


See also: [[Call of Duty 5: Dvars List|Dvars List]]
See also: [[Call of Duty 5: Dvars List|Dvars List]]
Line 11: Line 11:
  activeAction ""
  activeAction ""
  ai_corpseCount "8"
  ai_corpseCount "8"
ai_debugAnimDeltas "0"
ai_debugClaimedNodes "0"
ai_debugCoverEntityNum "-1"
ai_debugEntIndex "-1"
ai_debugFindPath "0"
ai_debugFindPathDirect "0"
ai_debugFindPathLock "0"
ai_debugFindPathWidth "0"
ai_debugMayMove "0"
  ai_debugMeleeAttackSpots "0"
  ai_debugMeleeAttackSpots "0"
  ai_debugThreatSelection "0"
  ai_debugThreatSelection "0"
ai_disableSpawn "0"
ai_enableBadPlaces "1"
ai_eventDistBadPlace "256"
ai_eventDistBullet "96"
ai_eventDistDeath "1024"
ai_eventDistExplosion "1024"
ai_eventDistFootstep "512"
ai_eventDistFootstepLite "256"
ai_eventDistGrenadePing "512"
ai_eventDistGunShot "2048"
ai_eventDistNewEnemy "1024"
ai_eventDistPain "512"
ai_eventDistProjImpact "512"
ai_eventDistProjPing "128"
ai_eventDistSilencedShot "128"
ai_foliageSeeThroughDist "128"
ai_friendlySuppression "1"
ai_friendlySuppressionDist "128"
ai_maxAttackerCount "2"
ai_meleeHeight "10"
ai_meleeRange "64"
ai_meleeWidth "20"
ai_moveOrientMode "invalid"
ai_noDodge "0"
ai_noPathToEnemyGiveupTime "6000"
ai_pathMomentum "0.78"
ai_pathNegotiationOverlapCost "300"
ai_playerFarAccuracy "0.1"
ai_playerFarRange "2000"
ai_playerNearAccuracy "0.5"
ai_playerNearRange "800"
ai_showBadPlaces "0"
ai_showDodge "0"
ai_showNearestNode "0"
ai_showNodes "0"
ai_showNodesDist "384"
ai_showPaths "0"
ai_showPotentialThreatDir "0"
ai_showVisData "0"
ai_showVisDataDist "1000"
ai_showVolume "-1"
ai_threatUpdateInterval "500"
aim_accel_turnrate_debug "0"
aim_accel_turnrate_enabled "1"
aim_accel_turnrate_lerp "1200"
aim_autoaim_debug "0"
aim_autoaim_enabled "0"
aim_autoaim_lerp "40"
aim_autoaim_region_height "120"
aim_autoaim_region_width "160"
aim_autobayonet_range "200"
aim_automelee_debug "0"
aim_automelee_enabled "1"
aim_automelee_lerp "40"
aim_automelee_maxpitch "30"
aim_automelee_range "128"
aim_automelee_region_height "240"
aim_automelee_region_width "320"
aim_input_graph_debug "0"
aim_input_graph_enabled "1"
aim_input_graph_index "3"
aim_lockon_debug "0"
aim_lockon_deflection "0.05"
aim_lockon_enabled "1"
aim_lockon_region_height "90"
aim_lockon_region_width "90"
aim_lockon_strength "0.6"
aim_scale_view_axis "1"
aim_slowdown_debug "0"
aim_slowdown_enabled "1"
aim_slowdown_pitch_scale "0.4"
aim_slowdown_pitch_scale_ads "0.5"
aim_slowdown_region_extended_height "90"
aim_slowdown_region_extended_width "90"
aim_slowdown_region_height "90"
aim_slowdown_region_width "90"
aim_slowdown_yaw_scale "0.4"
aim_slowdown_yaw_scale_ads "0.5"
aim_target_aim_tag_fast_update_interval "59"
aim_target_aim_tag_slow_update_interval "131"
aim_target_frustum_expand_fast_updates "40"
aim_target_frustum_expand_on_screen "-30"
aim_target_frustum_min_distance "256"
aim_target_sentient_half_height "32"
aim_target_sentient_radius "10"
aim_turnrate_pitch "90"
aim_turnrate_pitch_ads "55"
aim_turnrate_yaw "260"
aim_turnrate_yaw_ads "90"
  ammoCounterHide "0"
  ammoCounterHide "0"
  authPort "20800"
  authPort "20800"
  authServerName "cod4master.activision.com"
  authServerName "cod4master.activision.com"
bcmp_incoming_grenade_probability "50"
bcmp_kill_inform_probability "50"
bcmp_killstreak_incoming_probability "50"
bcmp_perk_call_probability "50"
bcmp_sniper_kill_probability "25"
bcmp_toss_grenade_probability "50"
bcmp_weapon_delay "2000"
bcmp_weapon_fire_probability "90"
bettyDetonateRadius "150"
bettyTimeBeforeDetonate "0.45"
bettyUpVelocity "296"
  bg_aimSpreadMoveSpeedThreshold "11"
  bg_aimSpreadMoveSpeedThreshold "11"
  bg_bobAmplitudeDucked "0.0075 0.0075"
  bg_bobAmplitudeDucked "0.0075 0.0075"
Line 33: Line 142:
  bg_maxGrenadeIndicatorSpeed "27"
  bg_maxGrenadeIndicatorSpeed "27"
  bg_prone_yawcap "85"
  bg_prone_yawcap "85"
  bg_shock_lookControl "1"
  bg_shock_lookControl "0"
  bg_shock_lookControl_fadeTime "2"
  bg_shock_lookControl_fadeTime "0.001"
  bg_shock_lookControl_maxpitchspeed "90"
  bg_shock_lookControl_maxpitchspeed "0"
  bg_shock_lookControl_maxyawspeed "90"
  bg_shock_lookControl_maxyawspeed "0"
  bg_shock_lookControl_mousesensitivityscale "0.5"
  bg_shock_lookControl_mousesensitivityscale "0"
  bg_shock_movement "1"
  bg_shock_movement "1"
  bg_shock_screenBlurBlendFadeTime "1"
  bg_shock_screenBlurBlendFadeTime "0.001"
  bg_shock_screenBlurBlendTime "0.4"
  bg_shock_screenBlurBlendTime "0.001"
  bg_shock_screenFlashShotFadeTime "1"
  bg_shock_screenFlashShotFadeTime "0"
  bg_shock_screenFlashWhiteFadeTime "1"
  bg_shock_screenFlashWhiteFadeTime "0"
  bg_shock_screenType "blurred"
  bg_shock_screenType "blurred"
  bg_shock_sound "1"
  bg_shock_sound "1"
  bg_shock_soundDryLevel "1"
  bg_shock_soundDryLevel "1"
  bg_shock_soundEnd "shellshock_end"
  bg_shock_soundEnd "player_shock_end"
  bg_shock_soundEndAbort "shellshock_end_abort"
  bg_shock_soundEndAbort "player_shock_oneshot"
  bg_shock_soundFadeInTime "0.25"
  bg_shock_soundFadeInTime "0.25"
  bg_shock_soundFadeOutTime "2.5"
  bg_shock_soundFadeOutTime "2.5"
  bg_shock_soundLoop "shellshock_loop"
  bg_shock_soundLoop "player_shock_loop"
  bg_shock_soundLoopEndDelay "-3"
  bg_shock_soundLoopEndDelay "-1.5"
  bg_shock_soundLoopFadeTime "1.5"
  bg_shock_soundLoopFadeTime "2"
  bg_shock_soundLoopSilent "shellshock_loop_silent"
  bg_shock_soundLoopSilent "player_shock_silent"
  bg_shock_soundModEndDelay "2"
  bg_shock_soundModEndDelay "-0.75"
  bg_shock_soundRoomType "default"
  bg_shock_soundRoomType "generic"
  bg_shock_soundWetLevel "0.5"
  bg_shock_soundWetLevel "0.5"
  bg_shock_viewKickFadeTime "3"
  bg_shock_viewKickFadeTime "0.001"
  bg_shock_viewKickPeriod "0.75"
  bg_shock_viewKickPeriod "0.75"
  bg_shock_viewKickRadius "0.05"
  bg_shock_viewKickRadius "0"
  bg_shock_volume_ambience "0.5"
  bg_shock_volume_ambience "0.1"
  bg_shock_volume_banzai "0.5"
  bg_shock_volume_banzai "0.5"
  bg_shock_volume_character "0.5"
  bg_shock_volume_character "0.1"
  bg_shock_volume_decay "0.5"
  bg_shock_volume_decay "1"
  bg_shock_volume_dist_hmg "0.5"
  bg_shock_volume_dist_hmg "0.5"
  bg_shock_volume_dist_wpn "0.5"
  bg_shock_volume_dist_wpn "0.5"
  bg_shock_volume_explosion "0.5"
  bg_shock_volume_explosion "0.1"
  bg_shock_volume_full_vol "0.5"
  bg_shock_volume_full_vol "1"
  bg_shock_volume_hvy_wpn "0.5"
  bg_shock_volume_hvy_wpn "0.1"
  bg_shock_volume_music "0.5"
  bg_shock_volume_music "1"
  bg_shock_volume_physics "0.5"
  bg_shock_volume_physics "0.1"
  bg_shock_volume_pis_1st "0.5"
  bg_shock_volume_pis_1st "1"
  bg_shock_volume_pis_3rd "0.5"
  bg_shock_volume_pis_3rd "0.1"
  bg_shock_volume_projectile "0.5"
  bg_shock_volume_projectile "0.1"
  bg_shock_volume_reload "0.5"
  bg_shock_volume_reload "0.5"
  bg_shock_volume_rfl_1st "0.5"
  bg_shock_volume_rfl_1st "1"
  bg_shock_volume_rfl_3rd "0.5"
  bg_shock_volume_rfl_3rd "0.1"
  bg_shock_volume_smg_1st "0.5"
  bg_shock_volume_smg_1st "1"
  bg_shock_volume_smg_3rd "0.5"
  bg_shock_volume_smg_3rd "0.1"
  bg_shock_volume_ui "0.5"
  bg_shock_volume_ui "1"
  bg_shock_volume_vehicle "0.5"
  bg_shock_volume_vehicle "0.1"
  bg_shock_volume_vehicle_mp "0.5"
  bg_shock_volume_vehicle_mp "0.5"
  bg_shock_volume_voice "0.5"
  bg_shock_volume_voice "1"
  bg_swingSpeed "0.2"
  bg_swingSpeed "0.2"
  bg_viewKickMax "90"
  bg_viewKickMax "90"
Line 88: Line 197:
  bg_viewKickRandom "0.4"
  bg_viewKickRandom "0.4"
  bg_viewKickScale "0.2"
  bg_viewKickScale "0.2"
bullet_penetrationEnabled "1"
  bullet_penetrationMinFxDist "30"
  bullet_penetrationMinFxDist "30"
  cg_airstrikeKillCamCloseXYDist "24"
  cg_airstrikeKillCamCloseXYDist "24"
Line 112: Line 222:
  cg_canSeeFriendlyFrustumUpdateInterval "250"
  cg_canSeeFriendlyFrustumUpdateInterval "250"
  cg_centertime "5"
  cg_centertime "5"
  cg_chatHeight "5"
  cg_chatHeight "8"
  cg_chatTime "12000"
  cg_chatTime "12000"
  cg_connectionIconSize "0"
  cg_connectionIconSize "0"
Line 121: Line 231:
  cg_crosshairEnemyColor "1"
  cg_crosshairEnemyColor "1"
  cg_cursorHints "4"
  cg_cursorHints "4"
cg_deadChatWithDead "0"
cg_deadChatWithTeam "1"
cg_deadHearAllLiving "0"
cg_deadHearTeamLiving "1"
  cg_debug_overlay_viewport "0"
  cg_debug_overlay_viewport "0"
  cg_debugDrawSafeAreas "0"
  cg_debugDrawSafeAreas "0"
Line 142: Line 256:
  cg_drawCrosshairNamesPosY "180"
  cg_drawCrosshairNamesPosY "180"
  cg_drawErrorMessages "1"
  cg_drawErrorMessages "1"
  cg_drawFPS "Simple"
  cg_drawFPS "Off"
  cg_drawFPSLabels "1"
  cg_drawFPSLabels "1"
  cg_drawFPSOnly "0"
  cg_drawFPSOnly "0"
Line 157: Line 271:
  cg_drawSnapshotTime "1"
  cg_drawSnapshotTime "1"
  cg_drawSpectatorMessages "1"
  cg_drawSpectatorMessages "1"
cg_drawTalk "ALL"
  cg_drawThroughWalls "0"
  cg_drawThroughWalls "0"
  cg_drawTurretCrosshair "1"
  cg_drawTurretCrosshair "1"
Line 163: Line 278:
  cg_enemyNameFadeOut "250"
  cg_enemyNameFadeOut "250"
  cg_errordecay "100"
  cg_errordecay "100"
cg_everyoneHearsEveryone "0"
  cg_explosiveKillCamBackDist "35"
  cg_explosiveKillCamBackDist "35"
  cg_explosiveKillCamGroundBackDist "30"
  cg_explosiveKillCamGroundBackDist "30"
Line 204: Line 320:
  cg_heliKillCamZDist "50"
  cg_heliKillCamZDist "50"
  cg_hintFadeTime "100"
  cg_hintFadeTime "100"
cg_hudChatIntermissionPosition "5 90"
  cg_hudChatPosition "5 200"
  cg_hudChatPosition "5 200"
  cg_hudDamageIconHeight "64"
  cg_hudDamageIconHeight "64"
Line 241: Line 356:
  cg_hudStanceFlash "1 1 1 1"
  cg_hudStanceFlash "1 1 1 1"
  cg_hudStanceHintPrints "0"
  cg_hudStanceHintPrints "0"
cg_hudVotePosition "5 220"
  cg_invalidCmdHintBlinkInterval "600"
  cg_invalidCmdHintBlinkInterval "600"
  cg_invalidCmdHintDuration "1800"
  cg_invalidCmdHintDuration "1800"
Line 304: Line 418:
  cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
  cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
  cg_subtitleMinTime "3"
  cg_subtitleMinTime "3"
  cg_subtitles "0"
  cg_subtitles "1"
  cg_subtitleWidthStandard "520"
  cg_subtitleWidthStandard "520"
  cg_subtitleWidthWidescreen "520"
  cg_subtitleWidthWidescreen "520"
  cg_teamChatsOnly "0"
  cg_teamChatsOnly "0"
  cg_thirdPerson "0"
  cg_thirdPerson "0"
  cg_thirdPersonAngle "0"
  cg_thirdPersonAngle "354"
  cg_thirdPersonFocusDist "512"
  cg_thirdPersonFocusDist "512"
  cg_thirdPersonMode "Fixed"
  cg_thirdPersonMode "Fixed"
Line 386: Line 500:
  cl_wwwDownload "1"
  cl_wwwDownload "1"
  cl_yawspeed "140"
  cl_yawspeed "140"
  clanName "MX47"
  clanName ""
  collectors "0"
  collectors "0"
  com_animCheck "0"
  com_animCheck "0"
Line 393: Line 507:
  com_maxfps "85"
  com_maxfps "85"
  com_maxFrameTime "100"
  com_maxFrameTime "100"
  com_movieIsPlaying "0"
  com_movieIsPlaying "1"
  com_playerProfile "CoDEmanXXL"
  com_playerProfile "$$$"
  com_recommendedSet "1"
  com_recommendedSet "1"
  com_startupIntroPlayed "1"
  com_startupIntroPlayed "1"
Line 411: Line 525:
  compassFriendlyHeight "18.75"
  compassFriendlyHeight "18.75"
  compassFriendlyWidth "18.75"
  compassFriendlyWidth "18.75"
  compassMaxRange "2500"
  compassMaxRange "2100"
  compassMinRadius "0.0001"
  compassMinRadius "0.0001"
  compassMinRange "0.0001"
  compassMinRange "0.0001"
Line 499: Line 613:
  customclass4 "Custom 4"
  customclass4 "Custom 4"
  customclass5 "Custom 5"
  customclass5 "Custom 5"
debug_destructibles "0"
debug_dog_anims "0"
debug_dog_anims_ent "0"
debug_dog_orient "0"
debug_dog_sound "0"
debug_dog_turns "0"
debug_dog_usage "1"
debug_dogs "0"
debug_reflection "0"
  debug_trace "0"
  debug_trace "0"
  DebugFireManager "0"
  DebugFireManager "0"
Line 505: Line 628:
  defaultDamageInterval "300"
  defaultDamageInterval "300"
  defaultHitDamage "5"
  defaultHitDamage "5"
destructibles_enable_physics "1"
  developer "0"
  developer "0"
  developer_script "0"
  developer_script "0"
didyouknow "@PLATFORM_DYK_MSG33"
  dog_debug "1"
  dog_debug "1"
  drew_notes "1"
  drew_notes "1"
  dw_active "1"
  dw_active "1"
  dw_dupe_key "0"
  dw_dupe_key "0"
  dw_loggedin "1"
  dw_loggedin "0"
  dw_numaccounts "1"
  dw_numaccounts "0"
  dw_popup ""
  dw_popup ""
  dw_user0 "CoDEmanXXL"
  dw_user0 ""
  dw_user1 ""
  dw_user1 ""
  dw_user2 ""
  dw_user2 ""
Line 520: Line 645:
  dw_user4 ""
  dw_user4 ""
  dynEnt_bulletForce "800"
  dynEnt_bulletForce "800"
dynEnt_damageRadiusScale "1"
  dynEnt_explodeForce "12500"
  dynEnt_explodeForce "12500"
  dynEnt_explodeMaxEnts "20"
  dynEnt_explodeMaxEnts "20"
Line 550: Line 676:
  flameVar_editingFlameTable "none"
  flameVar_editingFlameTable "none"
  flameVar_lastFlameTable "none"
  flameVar_lastFlameTable "none"
flare_distance_scale "16"
flare_duration "8"
flare_effect_radius "400"
flareBurnOutFadeWait "0.65"
  flareDisableEffects "0"
  flareDisableEffects "0"
flareLookAwayFadeWait "0.45"
  friction "5.5"
  friction "5.5"
  fs_basegame ""
  fs_basegame ""
  fs_basepath "I:\Programme\Activision\Call of Duty - World at War Beta"
  fs_basepath "I:\Programme\Activision\Call of Duty - World at War"
  fs_cdpath ""
  fs_cdpath ""
  fs_copyfiles "0"
  fs_copyfiles "0"
  fs_debug "0"
  fs_debug "0"
  fs_game ""
  fs_game ""
  fs_homepath "I:\Programme\Activision\Call of Duty - World at War Beta"
  fs_homepath "I:\Programme\Activision\Call of Duty - World at War"
  fs_ignoreLocalized "0"
  fs_ignoreLocalized "0"
  fs_localAppData "I:\Dokumente und Einstellungen\Max\Lokale Einstellungen\Anwendungsdaten\Activision\CoDWaWbeta"
  fs_localAppData "I:\Dokumente und Einstellungen\Max\Lokale Einstellungen\Anwendungsdaten\Activision\CoDWaW"
  fs_personalDocuments "I:\Dokumente und Einstellungen\Max\Eigene Dateien\Activision\CoDWaWbeta"
  fs_personalDocuments "I:\Dokumente und Einstellungen\Max\Eigene Dateien\Activision\CoDWaW"
  fs_restrict "0"
  fs_restrict "0"
  fs_usedevdir "0"
  fs_usedevdir "0"
  fx_marks "0"
fx_count "0"
fx_cull_effect_spawn "0"
fx_cull_elem_draw "1"
fx_cull_elem_spawn "1"
fx_debugBolt "0"
fx_draw "1"
fx_draw_weapon_tags "0"
fx_drawClouds "1"
fx_enable "1"
fx_freeze "0"
fx_mark_profile "0"
  fx_marks "1"
  fx_marks_ents "1"
  fx_marks_ents "1"
  fx_marks_smodels "1"
  fx_marks_smodels "1"
fx_priority_debug "0"
fx_priority_enable "0"
fx_profile "0"
fx_visMinTraceDist "80"
  fxfrustumCutoff "1000"
  fxfrustumCutoff "1000"
g_ai "1"
g_aiEventDump "-1"
  g_allowvote "1"
  g_allowvote "1"
g_antilag "1"
  g_banIPs ""
  g_banIPs ""
  g_client_side_lights "1"
  g_client_side_lights "1"
Line 575: Line 724:
  g_connectpaths "0"
  g_connectpaths "0"
  g_deadChat "0"
  g_deadChat "0"
g_debugBullets "0"
g_debugDamage "0"
g_debugLocDamage "0"
  g_dropForwardSpeed "10"
  g_dropForwardSpeed "10"
  g_dropHorzSpeedRand "100"
  g_dropHorzSpeedRand "100"
  g_dropUpSpeedBase "10"
  g_dropUpSpeedBase "10"
  g_dropUpSpeedRand "5"
  g_dropUpSpeedRand "5"
  g_gametype "tdm"
g_dumpAnims "-1"
g_entinfo "off"
g_entinfo_AItext "brief"
g_entinfo_maxdist "2048"
g_entinfo_scale "1"
g_entinfo_type "AI only"
g_erroronpathsnotconnected "1"
g_fogColorReadOnly "1 0 0 1"
g_fogHalfDistReadOnly "0.1"
g_fogStartDistReadOnly "0"
g_friendlyfireDist "256"
g_friendlyNameDist "15000"
  g_gametype "twar"
g_gravity "800"
g_inactivity "0"
g_knockback "1000"
g_listEntity "0"
  g_log "games_mp.log"
  g_log "games_mp.log"
  g_logSync "0"
  g_logSync "0"
g_mantleBlockTimeBuffer "500"
g_maxDroppedWeapons "16"
g_minGrenadeDamageSpeed "400"
g_motd ""
g_no_script_spam "0"
  g_oldVoting "1"
  g_oldVoting "1"
g_password ""
  g_playerCollisionEjectSpeed "25"
  g_playerCollisionEjectSpeed "25"
  g_redCrosshairs "1"
  g_redCrosshairs "1"
g_revive "0"
g_ScoresColor_Allies "0 0 0 0"
g_ScoresColor_Axis "0.521569 0.278431 0.278431 0"
g_ScoresColor_EnemyTeam "0.690196 0.0705882 0.0509804 1"
g_ScoresColor_Free "0.760784 0.780392 0.101961 0"
g_ScoresColor_MyTeam "0.25098 0.721569 0.25098 1"
g_ScoresColor_Spectator "0.25098 0.25098 0.25098 0"
g_smoothClients "1"
g_spawnai "1"
g_speed "190"
  g_synchronousClients "0"
  g_synchronousClients "0"
g_TeamColor_Allies "0.501961 0.501961 0.501961 0"
g_TeamColor_Axis "0.521569 0.278431 0.278431 0"
g_TeamColor_EnemyTeam "1 0.313726 0.34902 0"
g_TeamColor_Free "0.74902 0.25098 0.25098 1"
g_TeamColor_MyTeam "0.4 0.698039 0.4 0"
g_TeamColor_Spectator "0.25098 0.25098 0.25098 1"
g_TeamColor_Squad "0.313726 0.34902 1 0"
g_TeamIcon_Allies "faction_128_american"
g_TeamIcon_Axis "faction_128_japan"
g_TeamIcon_Free ""
g_TeamIcon_Spectator ""
g_TeamName_Allies "MPUI_MARINE_SHORT"
g_TeamName_Axis "MPUI_JAPANESE_SHORT"
g_turretBipodOffset "17"
g_turretServerPitchMax "10"
g_turretServerPitchMin "15"
  g_useGear "1"
  g_useGear "1"
  g_useholdspawndelay "1"
  g_useholdspawndelay "1"
g_useholdtime "0"
g_vehicleDebug "0"
g_vehicleTexScrollScale "0"
  g_voiceChatTalkingDuration "500"
  g_voiceChatTalkingDuration "500"
  g_voteAbstainWeight "0.5"
  g_voteAbstainWeight "0.5"
gamedate "Oct  9 2008"
gamename "Call of Duty: World at War"
  hiDef "1"
  hiDef "1"
  hud_deathQuoteFadeTime "1000"
  hud_deathQuoteFadeTime "1000"
Line 606: Line 811:
  hud_health_startpulse_critical "0.33"
  hud_health_startpulse_critical "0.33"
  hud_health_startpulse_injured "1"
  hud_health_startpulse_injured "1"
hud_healthOverlay_phaseEnd_pulseDuration "700"
hud_healthOverlay_phaseEnd_toAlpha "0"
hud_healthOverlay_phaseOne_pulseDuration "150"
hud_healthOverlay_phaseThree_pulseDuration "400"
hud_healthOverlay_phaseThree_toAlphaMultiplier "0.6"
hud_healthOverlay_phaseTwo_pulseDuration "320"
hud_healthOverlay_phaseTwo_toAlphaMultiplier "0.7"
hud_healthOverlay_pulseStart "0.55"
hud_healthOverlay_regenPauseTime "8000"
  hudElemPausedBrightness "0.4"
  hudElemPausedBrightness "0.4"
  ik_debug "0"
  ik_debug "0"
Line 623: Line 837:
  inertiaDebug "0"
  inertiaDebug "0"
  inertiaMax "50"
  inertiaMax "50"
  inviteText ""
  invite_visible "1"
  jump_height "39"
  jump_height "39"
  jump_ladderPushVel "128"
  jump_ladderPushVel "128"
Line 629: Line 843:
  jump_spreadAdd "64"
  jump_spreadAdd "64"
  jump_stepSize "18"
  jump_stepSize "18"
killcam_title "@MP_KILLCAM"
  koth_autodestroytime "60"
  koth_autodestroytime "60"
  koth_capturetime "20"
  koth_capturetime "20"
Line 664: Line 879:
  mantle_enable "1"
  mantle_enable "1"
  mantle_view_yawcap "60"
  mantle_view_yawcap "60"
  mapname ""
  mapname "mp_airfield"
  masterPort "20810"
  masterPort "20810"
  masterServerName "cod4master.activision.com"
  masterServerName "cod4master.activision.com"
melee_debug "0"
missileDebugAttractors "0"
missileDebugDraw "0"
missileDebugText "0"
missileHellfireMaxSlope "0.5"
missileHellfireUpAccel "1000"
missileJavAccelClimb "300"
missileJavAccelDescend "3000"
missileJavClimbAngleDirect "85"
missileJavClimbAngleTop "50"
missileJavClimbCeilingDirect "0"
missileJavClimbCeilingTop "3000"
missileJavClimbHeightDirect "10000"
missileJavClimbHeightTop "15000"
missileJavClimbToOwner "700"
missileJavSpeedLimitClimb "1000"
missileJavSpeedLimitDescend "6000"
missileJavTurnDecel "0.05"
missileJavTurnRateDirect "60"
missileJavTurnRateTop "100"
missileMolotovBlobNum "5"
missileMolotovBlobTime "2"
missileWaterMaxDepth "60"
  monkeytoy "0"
  monkeytoy "0"
  motd ""
  motd ""
Line 687: Line 925:
  net_socksUsername ""
  net_socksUsername ""
  nextdemo ""
  nextdemo ""
  nextmap ""
  nextmap "map_restart"
  nightVisionDisableEffects "0"
  nightVisionDisableEffects "0"
  nightVisionFadeInOutTime "0.1"
  nightVisionFadeInOutTime "0.1"
  nightVisionPowerOnTime "0.3"
  nightVisionPowerOnTime "0.3"
ns_d "0"
ns_k "0"
ns_n ""
ns_r "0"
ns_ri "0"
ns_x "0"
  onlinegame "1"
  onlinegame "1"
  overrideNVGModelWithKnife "0"
  overrideNVGModelWithKnife "0"
Line 697: Line 941:
  pc_newversionavailable "0"
  pc_newversionavailable "0"
  penetrationCount "5"
  penetrationCount "5"
perk_armorVest "75"
perk_bulletDamage "40"
  perk_bulletPenetrationMultiplier "2"
  perk_bulletPenetrationMultiplier "2"
perk_explosiveDamage "25"
  perk_extraBreath "5"
  perk_extraBreath "5"
perk_fireproof "55"
perk_flakJacket "75"
perk_flakJacketMaxDamage "75"
  perk_grenadeDeath "frag_grenade_short_mp"
  perk_grenadeDeath "frag_grenade_short_mp"
  perk_grenadeTossBackTimer "2500"
  perk_grenadeTossBackTimer "2500"
Line 744: Line 994:
  phys_waterDragAngular "-2"
  phys_waterDragAngular "-2"
  phys_waterDragLinear "-1"
  phys_waterDragLinear "-1"
pickupPrints "0"
  player_adsExitDelay "0"
  player_adsExitDelay "0"
  player_AimBlend_Back_Low "0.2 0.4 0.5"
  player_AimBlend_Back_Low "0.2 0.4 0.5"
Line 777: Line 1,028:
  player_meleeRange "64"
  player_meleeRange "64"
  player_meleeWidth "10"
  player_meleeWidth "10"
player_MGUseRadius "128"
  player_move_factor_on_torso "0"
  player_move_factor_on_torso "0"
  player_moveThreshhold "10"
  player_moveThreshhold "10"
Line 798: Line 1,050:
  player_swimDamagerInterval "1"
  player_swimDamagerInterval "1"
  player_swimTime "16"
  player_swimTime "16"
player_throwbackInnerRadius "90"
player_throwbackOuterRadius "160"
  player_turnAnims "0"
  player_turnAnims "0"
player_unlock_page "0"
player_unlockattachment0a ""
player_unlockattachment0b ""
player_unlockattachment1a ""
player_unlockattachment1b ""
player_unlockattachment2a ""
player_unlockattachment2b ""
player_unlockattachments "0"
player_unlockcamo0a ""
player_unlockcamo0b ""
player_unlockcamo1a ""
player_unlockcamo1b ""
player_unlockcamo2a ""
player_unlockcamo2b ""
player_unlockcamos "0"
player_unlockchallenge0 ""
player_unlockchallenge1 ""
player_unlockchallenge2 ""
player_unlockchallenges "0"
player_unlockfeature0 ""
player_unlockfeature1 ""
player_unlockfeature2 ""
player_unlockfeatures "0"
player_unlockperk0 ""
player_unlockperk1 ""
player_unlockperk2 ""
player_unlockperks "0"
player_unlockweapon0 ""
player_unlockweapon1 ""
player_unlockweapon2 ""
player_unlockweapons "0"
  player_view_pitch_down "85"
  player_view_pitch_down "85"
  player_view_pitch_up "85"
  player_view_pitch_up "85"
  player_waterSpeedScale "1.3"
  player_waterSpeedScale "1.3"
poisonDuration "8"
  presell "0"
  presell "0"
  prestigeclass1 "Custom 6"
  prestigeclass1 "Custom 6"
Line 810: Line 1,096:
  primaryWeaponOffset "0"
  primaryWeaponOffset "0"
  profile_physics "0"
  profile_physics "0"
  protocol "1982"
  protocol "93"
ps_ac "0"
ps_ak "0"
ps_c "0"
ps_d "0"
ps_dc "0"
ps_dk "0"
ps_h "0"
ps_k "0"
ps_kds "0"
ps_m "0"
ps_n ""
ps_r "0"
ps_s "0"
ps_st "0"
ps_x "0"
  r_aaAlpha "dither (fast)"
  r_aaAlpha "dither (fast)"
  r_aaSamples "1"
  r_aaSamples "2"
  r_aspectRatio "auto"
  r_aspectRatio "auto"
  r_autopriority "0"
  r_autopriority "0"
Line 893: Line 1,194:
  r_fullscreen "1"
  r_fullscreen "1"
  r_gamma "1"
  r_gamma "1"
  r_gfxopt_dynamic_foliage "0"
  r_gfxopt_dynamic_foliage "1"
  r_gfxopt_water_simulation "0"
  r_gfxopt_water_simulation "1"
  r_glow "1"
  r_glow "1"
  r_glow_allowed "0"
  r_glow_allowed "0"
Line 907: Line 1,208:
  r_gpuSync "adaptive"
  r_gpuSync "adaptive"
  r_grassBurn "0"
  r_grassBurn "0"
  r_grassEnable "1"
  r_grassEnable "0"
  r_highLodDist "-1"
  r_highLodDist "-1"
  r_ignore "0"
  r_ignore "0"
Line 914: Line 1,215:
  r_lightConflicts "0"
  r_lightConflicts "0"
  r_lightMap "Unchanged"
  r_lightMap "Unchanged"
  r_lightTweakAmbient "0.1"
  r_lightTweakAmbient "0.25"
  r_lightTweakAmbientColor "1 0 0 1"
  r_lightTweakAmbientColor "0.501961 0.501961 0.619608 1"
  r_lightTweakDiffuseFraction "0.5"
  r_lightTweakDiffuseFraction "0.2"
  r_lightTweakSunColor "0 1 0 1"
  r_lightTweakSunColor "0.901961 0.94902 1 1"
  r_lightTweakSunDiffuseColor "0 0 1 1"
  r_lightTweakSunDiffuseColor "0.882353 0.964706 1 1"
  r_lightTweakSunDirection "0 0 0"
  r_lightTweakSunDirection "-32 92 0"
  r_lightTweakSunLight "1"
  r_lightTweakSunLight "1.3"
  r_loadForRenderer "1"
  r_loadForRenderer "1"
  r_lockPvs "0"
  r_lockPvs "0"
Line 942: Line 1,243:
  r_motionblur_numberOfSamples "1"
  r_motionblur_numberOfSamples "1"
  r_motionblur_positionFactor "0.01"
  r_motionblur_positionFactor "0.01"
  r_multiGpu "1"
  r_multiGpu "0"
  r_norefresh "0"
  r_norefresh "0"
  r_normal "1"
  r_normal "1"
Line 954: Line 1,255:
  r_picmip_bump "0"
  r_picmip_bump "0"
  r_picmip_manual "0"
  r_picmip_manual "0"
  r_picmip_spec "0"
  r_picmip_spec "1"
  r_picmip_water "0"
  r_picmip_water "0"
  r_poisonFX_blurMax "4"
  r_poisonFX_blurMax "4"
Line 1,081: Line 1,382:
  r_watersim_curlReduce "0.95"
  r_watersim_curlReduce "0.95"
  r_watersim_debug "0"
  r_watersim_debug "0"
  r_watersim_enabled "1"
  r_watersim_enabled "0"
  r_watersim_flatten "0"
  r_watersim_flatten "0"
  r_watersim_foamAppear "20"
  r_watersim_foamAppear "20"
Line 1,093: Line 1,394:
  r_watersim_waveSeedDelay "500"
  r_watersim_waveSeedDelay "500"
  r_watersim_windAmount "0.02"
  r_watersim_windAmount "0.02"
  r_watersim_windDir "45"
  r_watersim_windDir "0"
  r_watersim_windMax "0.4"
  r_watersim_windMax "0.4"
  r_worldLod "0"
  r_worldLod "0"
  r_zfar "0"
  r_zfar "0"
  r_zFeather "0"
  r_zFeather "1"
  r_znear "4"
  r_znear "4"
  r_znear_depthhack "0.1"
  r_znear_depthhack "0.1"
radius_damage_debug "0"
  ragdoll_baselerp_time "1000"
  ragdoll_baselerp_time "1000"
  ragdoll_bullet_force "500"
  ragdoll_bullet_force "500"
Line 1,117: Line 1,419:
  rate "25000"
  rate "25000"
  rcon_password ""
  rcon_password ""
revive_time_taken "2"
  sc_blur "2"
  sc_blur "2"
  sc_count "24"
  sc_count "24"
Line 1,132: Line 1,435:
  sc_wantCount "12"
  sc_wantCount "12"
  sc_wantCountMargin "1"
  sc_wantCountMargin "1"
scr_allies "usmc"
  scr_allowannouncer "1"
  scr_allowannouncer "1"
  scr_allowbattlechatter "1"
  scr_allowbattlechatter "1"
scr_art_tweak "0"
scr_art_visionfile "mp_airfield"
scr_axis "japanese"
scr_cinematic_autofocus "1"
  scr_ctf_enemycarriervisible "0"
  scr_ctf_enemycarriervisible "0"
  scr_ctf_flagrespawntime "0"
  scr_ctf_flagrespawntime "0"
Line 1,146: Line 1,454:
  scr_ctf_touchreturn "1"
  scr_ctf_touchreturn "1"
  scr_ctf_waverespawndelay "15"
  scr_ctf_waverespawndelay "15"
scr_deleteexplosivesonspawn "1"
  scr_dm_globalbattlechatterprobability "100"
  scr_dm_globalbattlechatterprobability "100"
  scr_dm_numlives "0"
  scr_dm_numlives "0"
Line 1,153: Line 1,462:
  scr_dm_timelimit "10"
  scr_dm_timelimit "10"
  scr_dm_waverespawndelay "0"
  scr_dm_waverespawndelay "0"
scr_dof_enable "1"
  scr_dog_count "8"
  scr_dog_count "8"
scr_dog_hardpoint_interval "180"
  scr_dog_health "100"
  scr_dog_health "100"
  scr_dog_max_at_once "4"
  scr_dog_max_at_once "4"
Line 1,164: Line 1,475:
  scr_dom_timelimit "0"
  scr_dom_timelimit "0"
  scr_dom_waverespawndelay "0"
  scr_dom_waverespawndelay "0"
scr_drawfriend "0"
scr_fog_baseheight "50"
scr_fog_blue "0.384"
scr_fog_exp_halfheight "100"
scr_fog_exp_halfplane "808.57"
scr_fog_green "0.49"
scr_fog_nearplane "400"
scr_fog_red "0.52"
  scr_game_allowkillcam "1"
  scr_game_allowkillcam "1"
scr_game_arcadescoring "0"
  scr_game_deathpointloss "0"
  scr_game_deathpointloss "0"
scr_game_difficulty "1"
  scr_game_forceradar "0"
  scr_game_forceradar "0"
  scr_game_graceperiod "15"
  scr_game_graceperiod "15"
Line 1,171: Line 1,492:
  scr_game_onlyheadshots "0"
  scr_game_onlyheadshots "0"
  scr_game_perks "1"
  scr_game_perks "1"
scr_game_pinups "0"
  scr_game_spectatetype "1"
  scr_game_spectatetype "1"
  scr_game_suicidepointloss "0"
  scr_game_suicidepointloss "0"
Line 1,176: Line 1,498:
  scr_hardpoint_allowartillery "1"
  scr_hardpoint_allowartillery "1"
  scr_hardpoint_allowdogs "1"
  scr_hardpoint_allowdogs "1"
scr_hardpoint_allowradar "1"
scr_hardpoint_allowsupply "1"
  scr_hardpoint_allowuav "1"
  scr_hardpoint_allowuav "1"
scr_intermission_time "30"
  scr_koth_globalbattlechatterprobability "0"
  scr_koth_globalbattlechatterprobability "0"
  scr_koth_numlives "0"
  scr_koth_numlives "0"
Line 1,185: Line 1,510:
  scr_koth_timelimit "15"
  scr_koth_timelimit "15"
  scr_koth_waverespawndelay "0"
  scr_koth_waverespawndelay "0"
  scr_maxlevel "40"
  scr_mapsize "64"
scr_motd ""
scr_obj_a "allies"
scr_obj_b "allies"
scr_obj_c "neutral"
scr_obj_d "axis"
scr_obj_e "axis"
scr_objectiveText "OBJECTIVES_TWAR_HINT"
  scr_oldschool "0"
  scr_oldschool "0"
scr_player_allowrevive "1"
  scr_player_forcerespawn "1"
  scr_player_forcerespawn "1"
  scr_player_healthregentime "5"
  scr_player_healthregentime "5"
Line 1,194: Line 1,527:
  scr_player_sprinttime "4"
  scr_player_sprinttime "4"
  scr_player_suicidespawndelay "0"
  scr_player_suicidespawndelay "0"
scr_RequiredMapAspectratio "1"
  scr_sab_bombtimer "30"
  scr_sab_bombtimer "30"
  scr_sab_defusetime "5"
  scr_sab_defusetime "5"
Line 1,206: Line 1,540:
  scr_sab_timelimit "20"
  scr_sab_timelimit "20"
  scr_sab_waverespawndelay "0"
  scr_sab_waverespawndelay "0"
scr_script_based_influencer_system "0"
  scr_sd_bombtimer "45"
  scr_sd_bombtimer "45"
  scr_sd_defusetime "5"
  scr_sd_defusetime "5"
Line 1,218: Line 1,553:
  scr_sd_timelimit "2.5"
  scr_sd_timelimit "2.5"
  scr_sd_waverespawndelay "0"
  scr_sd_waverespawndelay "0"
scr_selecting_location ""
scr_show_unlock_wait "0.1"
scr_showperksonspawn "1"
scr_spawn_artillery_influencer_score "-500"
scr_spawn_artillery_influencer_score_curve "linear"
scr_spawn_ctf_carrier_influencer_radius "560"
scr_spawn_ctf_carrier_influencer_score "-75"
scr_spawn_ctf_carrier_influencer_score_curve "constant"
scr_spawn_ctf_enemy_base_influencer_radius "1050"
scr_spawn_ctf_enemy_base_influencer_score "-500"
scr_spawn_ctf_enemy_base_influencer_score_curve "constant"
scr_spawn_ctf_friendly_base_influencer_radius "1050"
scr_spawn_ctf_friendly_base_influencer_score "100"
scr_spawn_ctf_friendly_base_influencer_score_curve "constant"
scr_spawn_dead_friend_influencer_count "7"
scr_spawn_dead_friend_influencer_radius "700"
scr_spawn_dead_friend_influencer_score "-100"
scr_spawn_dead_friend_influencer_score_curve "linear"
scr_spawn_dead_friend_influencer_timeout_seconds "20"
scr_spawn_dog_influencer_radius "700"
scr_spawn_dog_influencer_score "-50"
scr_spawn_dog_influencer_score_curve "linear"
scr_spawn_dom_enemy_flag_influencer_radius "1050"
scr_spawn_dom_enemy_flag_influencer_score "-500"
scr_spawn_dom_enemy_flag_influencer_score_curve "constant"
scr_spawn_dom_owned_inner_flag_influencer_radius "1050"
scr_spawn_dom_owned_inner_flag_influencer_score "150"
scr_spawn_dom_owned_inner_flag_influencer_score_curve "constant"
scr_spawn_dom_owned_outer_flag_influencer_radius "1050"
scr_spawn_dom_owned_outer_flag_influencer_score "100"
scr_spawn_dom_owned_outer_flag_influencer_score_curve "constant"
scr_spawn_dom_unowned_inner_flag_influencer_radius "1050"
scr_spawn_dom_unowned_inner_flag_influencer_score "-500"
scr_spawn_dom_unowned_inner_flag_influencer_score_curve "constant"
scr_spawn_enemy_influencer_radius "700"
scr_spawn_enemy_influencer_score "-150"
scr_spawn_enemy_influencer_score_curve "linear"
scr_spawn_enemyavoiddist "800"
scr_spawn_enemyavoidweight "0"
scr_spawn_friend_strong_influencer_length "700"
scr_spawn_friend_strong_influencer_radius "700"
scr_spawn_friend_strong_influencer_score "75"
scr_spawn_friend_strong_influencer_score_curve "linear"
scr_spawn_friend_weak_influencer_radius "700"
scr_spawn_friend_weak_influencer_score "25"
scr_spawn_friend_weak_influencer_score_curve "linear"
scr_spawn_grenade_influencer_radius "560"
scr_spawn_grenade_influencer_score "-500"
scr_spawn_grenade_influencer_score_curve "linear"
scr_spawn_koth_objective_influencer_radius "2450"
scr_spawn_koth_objective_influencer_score "150"
scr_spawn_koth_objective_influencer_score_curve "negative_to_positive"
scr_spawn_objective_facing_bonus "50"
scr_spawn_randomness_range "10"
scr_spawn_sab_carrier_influencer_radius "560"
scr_spawn_sab_carrier_influencer_score "-75"
scr_spawn_sab_carrier_influencer_score_curve "linear"
scr_spawn_sab_enemy_base_influencer_radius "1050"
scr_spawn_sab_enemy_base_influencer_score "-500"
scr_spawn_sab_enemy_base_influencer_score_curve "constant"
scr_spawn_sab_friendly_base_influencer_radius "1050"
scr_spawn_sab_friendly_base_influencer_score "100"
scr_spawn_sab_friendly_base_influencer_score_curve "constant"
scr_spawn_squad_leader_influencer_radius "700"
scr_spawn_squad_leader_influencer_score "50"
scr_spawn_squad_leader_influencer_score_curve "linear"
scr_spawn_twar_contested_flag_influencer_radius "1050"
scr_spawn_twar_contested_flag_influencer_score "-500.0"
scr_spawn_twar_contested_flag_influencer_score_curve "constant"
scr_spawn_twar_linked_flag_influencer_score "200"
scr_spawn_twar_linked_flag_influencer_score_falloff_percentage "1"
scr_spawn_twar_linked_flag_near_objective_bonus "50"
scr_spawn_vehicle_influencer_lead_seconds "3"
scr_spawn_vehicle_influencer_score "-50"
scr_spawn_vehicle_influencer_score_curve "linear"
scr_spawn_weapon_influencer_length "1750"
scr_spawn_weapon_influencer_radius "350"
scr_spawn_weapon_influencer_score "-100"
scr_spawn_weapon_influencer_score_curve "linear"
  scr_tdm_globalbattlechatterprobability "0"
  scr_tdm_globalbattlechatterprobability "0"
  scr_tdm_numlives "0"
  scr_tdm_numlives "0"
Line 1,225: Line 1,639:
  scr_tdm_timelimit "10"
  scr_tdm_timelimit "10"
  scr_tdm_waverespawndelay "0"
  scr_tdm_waverespawndelay "0"
scr_team_artilleryTeamKillPenalty "0.25"
  scr_team_fftype "0"
  scr_team_fftype "0"
  scr_team_kickteamkillers "0"
  scr_team_kickteamkillers "0"
Line 1,232: Line 1,647:
  scr_team_teamkillpointloss "1"
  scr_team_teamkillpointloss "1"
  scr_team_teamkillspawndelay "20"
  scr_team_teamkillspawndelay "20"
scr_teambalance "0"
scr_teamKillPunishCount "3"
  scr_twar_globalbattlechatterprobability "0"
  scr_twar_globalbattlechatterprobability "0"
scr_twar_numlives "0"
scr_twar_roundlimit "2"
scr_twar_roundswitch "1"
scr_twar_scorelimit "5"
  scr_twar_timelimit "10"
  scr_twar_timelimit "10"
scr_veh_alive_cleanuptimemax "120"
scr_veh_alive_cleanuptimemin "119"
scr_veh_cleanupabandoned "1"
scr_veh_cleanupdebugprint "0"
scr_veh_cleanupdrifted "1"
scr_veh_cleanupmaxspeedmph "1"
scr_veh_cleanupmindistancefeet "75"
scr_veh_cleanuptime_dmgfactor_deadtread "0.25"
scr_veh_cleanuptime_dmgfactor_max "1.0"
scr_veh_cleanuptime_dmgfactor_min "0.33"
scr_veh_cleanuptime_dmgfraction_curve_begin "0.0"
scr_veh_cleanuptime_dmgfraction_curve_end "1.0"
scr_veh_dead_cleanuptimemax "30"
scr_veh_dead_cleanuptimemin "20"
scr_veh_disappear_maxpreventdistancefeet "30"
scr_veh_disappear_maxpreventvisibilityfeet "150"
scr_veh_disappear_maxwaittime "60"
scr_veh_driversarehidden "1"
scr_veh_driversareinvulnerable "1"
scr_veh_explode_on_cleanup "1"
scr_veh_explosion_doradiusdamage "1"
scr_veh_explosion_husk_forcepointvariance "30"
scr_veh_explosion_husk_horzvelocityvariance "25"
scr_veh_explosion_husk_vertvelocitymax "200"
scr_veh_explosion_husk_vertvelocitymin "100"
scr_veh_explosion_maxdamage "200"
scr_veh_explosion_mindamage "20"
scr_veh_explosion_radius "256"
scr_veh_explosion_spawnfx "1"
scr_veh_health_jeep "700"
scr_veh_health_tank "1350"
scr_veh_ondeath_createhusk "1"
scr_veh_ondeath_usevehicleashusk "1"
scr_veh_respawnafterhuskcleanup "1"
scr_veh_respawntimemax "90"
scr_veh_respawntimemin "50"
scr_veh_respawnwait_iterationwaitseconds "1"
scr_veh_respawnwait_maxiterations "30"
scr_veh_waittillstoppedandmindist_maxtime "10"
scr_veh_waittillstoppedandmindist_maxtimeenabledistfeet "5"
  scr_vehicles_enabled "1"
  scr_vehicles_enabled "1"
scr_weapon_allowbetty "1"
scr_weapon_allowc4 "1"
scr_weapon_allowflash "1"
scr_weapon_allowfrags "1"
scr_weapon_allowmines "1"
scr_weapon_allowrpgs "1"
scr_weapon_allowsatchel "1"
scr_weapon_allowsmoke "1"
  scr_xpcollectorsscale "1"
  scr_xpcollectorsscale "1"
  scr_xpscale "1"
  scr_xpscale "1"
Line 1,290: Line 1,759:
  snd_global_attenuation "-8"
  snd_global_attenuation "-8"
  snd_isbig_distance "1000"
  snd_isbig_distance "1000"
  snd_khz "22"
  snd_khz "44"
  snd_levelFadeTime "250"
  snd_levelFadeTime "250"
  snd_losOcclusion "1"
  snd_losOcclusion "1"
  snd_menu_master "0.988095"
  snd_menu_master "1"
  snd_menu_music "1"
  snd_menu_music "1"
  snd_menu_sfx "1"
  snd_menu_sfx "1"
Line 1,317: Line 1,786:
  snd_water_pitch_amount "0.9"
  snd_water_pitch_amount "0.9"
  snd_water_pitch_distance "30"
  snd_water_pitch_distance "30"
spawnsystem_debug "0"
spawnsystem_debug_best_points "1"
spawnsystem_debug_force_score_update "1"
spawnsystem_debug_influencer_types "0"
spawnsystem_debug_influencers "1"
spawnsystem_debug_player ""
spawnsystem_debug_points "1"
spawnsystem_debug_team ""
spawnsystem_friend_influencer_stacking "0"
  spawnsystem_weapon_influencer_min_length "0.1"
  spawnsystem_weapon_influencer_min_length "0.1"
spawnsystem_weapon_influencer_push_through "50"
spawnsystem_weapon_influencer_sight_check "1"
  spawnsystem_weapon_influencer_update_interval "151"
  spawnsystem_weapon_influencer_update_interval "151"
  squad_highlighted "0"
  squad_highlighted "0"
squad_member_selected "1"
  squad_previous "0"
  squad_previous "0"
  squad_selected "0"
  squad_selected "0"
  squad_selected_locked "0"
  squad_selected_locked "0"
  squad_selected_name ""
  squad_selected_name "MPUI_CALLSIGN_LONEWOLVES"
  squads_debug "0"
  squads_debug "0"
  stat_version "10"
  stat_version "10"
Line 1,347: Line 1,828:
  sv_fps "20"
  sv_fps "20"
  sv_hostname "CoDWaWHost"
  sv_hostname "CoDWaWHost"
  sv_iwdNames ""
  sv_iwdNames "iw_20 iw_19 iw_18 iw_17 iw_16 iw_15 iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00"
  sv_iwds ""
  sv_iwds "1419315469 -2053677677 -61854135 337426137 704011720 442087115 2082273697 -755386526 1711915667 421433872 -941923171 -1354374490 1775734970 129485564 -1982375373 -1117143133 939809958 621091539 1211913927 -1026172712 -1810803795 "
  sv_keywords ""
  sv_keywords ""
  sv_kickBanTime "300"
  sv_kickBanTime "300"
  sv_mapRotation "map mp_castle map mp_makin map mp_roundhouse"
sv_mapname ""
  sv_mapRotationCurrent ""
  sv_mapRotation "map mp_airfield map mp_asylum map mp_castle map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_outskirts map mp_roundhouse map mp_seelow map mp_suburban"
  sv_maxclients "24"
  sv_mapRotationCurrent " map mp_asylum map mp_castle map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_outskirts map mp_roundhouse map mp_seelow map mp_suburban"
  sv_maxclients "32"
  sv_maxPing "0"
  sv_maxPing "0"
  sv_maxRate "5000"
  sv_maxRate "5000"
Line 1,363: Line 1,845:
  sv_privateClients "0"
  sv_privateClients "0"
  sv_privatePassword ""
  sv_privatePassword ""
  sv_punkbuster "1"
  sv_punkbuster "0"
  sv_pure "1"
  sv_pure "1"
  sv_reconnectlimit "3"
  sv_reconnectlimit "3"
  sv_referencedFFCheckSums ""
  sv_referencedFFCheckSums "459104 29376640 38345952 224"
  sv_referencedFFNames ""
  sv_referencedFFNames "code_post_gfx_mp mp_airfield common_mp mp_airfield_load"
  sv_referencedIwdNames ""
  sv_referencedIwdNames "main/iw_00 main/iw_02 main/iw_10 main/iw_05 main/iw_03 main/iw_04 main/iw_08 main/iw_07 main/iw_09 main/iw_06 main/iw_01 main/iw_11 main/iw_12 main/iw_14 main/iw_13 main/iw_16 main/iw_18 main/iw_15 main/iw_20"
  sv_referencedIwds ""
  sv_referencedIwds "-1810803795 1211913927 -941923171 -1117143133 621091539 939809958 1775734970 129485564 -1354374490 -1982375373 -1026172712 421433872 1711915667 2082273697 -755386526 704011720 -61854135 442087115 1419315469 "
  sv_running "0"
  sv_running "0"
  sv_serverid "0"
  sv_serverid "242"
  sv_showAverageBPS "0"
  sv_showAverageBPS "0"
  sv_showCommands "0"
  sv_showCommands "0"
  sv_showPingSpam "0"
  sv_showPingSpam "0"
  sv_timeout "240"
  sv_timeout "240"
  sv_voice "1"
  sv_voice "0"
  sv_voiceQuality "3"
  sv_voiceQuality "3"
  sv_wwwBaseURL ""
  sv_wwwBaseURL ""
Line 1,382: Line 1,864:
  sv_wwwDownload "0"
  sv_wwwDownload "0"
  sv_zombietime "2"
  sv_zombietime "2"
  sys_configSum "0"
  sys_configSum "121571059"
  sys_configureGHz "7.21714"
  sys_configureGHz "7.123"
  sys_cpuGHz "1.86156"
  sys_cpuGHz "1.86153"
  sys_cpuName "Intel(R) Core(TM)2 CPU*   6300  @ 1.86GHz"
  sys_cpuName "Intel(R) Core(TM)2 CPU    6300  @ 1.86GHz"
  sys_gpu "NVIDIA GeForce 7300 GS"
  sys_gpu "NVIDIA GeForce 7300 GS"
  sys_lockThreads "0"
  sys_lockThreads "0"
Line 1,391: Line 1,873:
  sys_SSE "1"
  sys_SSE "1"
  sys_sysMB "1024"
  sys_sysMB "1024"
tabun_effect_radius "150"
tabun_shock_radius "150"
tabunGasDuration "3"
tabunInitialGasShockDuration "7"
tabunWalkInGasShockDuration "4"
  team_indicator "0"
  team_indicator "0"
  timescale "1"
  timescale "1"
Line 1,396: Line 1,883:
  twar_captureAccelLimit "50"
  twar_captureAccelLimit "50"
  twar_captureTime "40"
  twar_captureTime "40"
twar_finalFightFlagRespawnPenalty "3"
  twar_finalFightTimeLimit "5"
  twar_finalFightTimeLimit "5"
  twar_momentumArtillery "10"
  twar_momentumArtillery "10"
Line 1,410: Line 1,898:
  twar_momentumRadar "10"
  twar_momentumRadar "10"
  twar_neutralFlagLockTime "0"
  twar_neutralFlagLockTime "0"
twar_secondaryInfluencerBonus "0.5"
twar_showEnemyCount "1"
twar_spawnPointFacingAngle "60"
ui_3dwaypointtext "1"
  ui_allow_classchange "0"
  ui_allow_classchange "0"
  ui_allow_controlschange "1"
  ui_allow_controlschange "1"
  ui_allow_teamchange "0"
  ui_allow_teamchange "0"
ui_allowvote "1"
  ui_bigFont "0.4"
  ui_bigFont "0.4"
ui_bomb_timer "0"
  ui_borderLowLightScale "0.6"
  ui_borderLowLightScale "0.6"
  ui_browserFriendlyfire "0"
  ui_browserFriendlyfire "-1"
  ui_browserKillcam "-1"
  ui_browserKillcam "-1"
  ui_browserMod "-1"
  ui_browserMod "-1"
  ui_browserShowDedicated "0"
  ui_browserShowDedicated "0"
  ui_browserShowEmpty "0"
  ui_browserShowEmpty "1"
  ui_browserShowFull "0"
  ui_browserShowFull "1"
  ui_browserShowPassword "0"
  ui_browserShowPassword "-1"
  ui_browserShowPunkBuster "-1"
  ui_browserShowPunkBuster "-1"
  ui_browserShowPure "0"
  ui_browserShowPure "0"
Line 1,428: Line 1,922:
  ui_can_invite_to_squad "0"
  ui_can_invite_to_squad "0"
  ui_cinematicsTimestamp "0"
  ui_cinematicsTimestamp "0"
ui_class_offset "200"
  ui_connectScreenTextGlowColor "0 0 0 1"
  ui_connectScreenTextGlowColor "0 0 0 1"
  ui_currentMap "0"
ui_current_challenge_stat "0"
  ui_currentNetMap "0"
  ui_currentMap "4"
  ui_currentNetMap "4"
  ui_currentSquad ""
  ui_currentSquad ""
  ui_custom_newname ""
  ui_custom_newname ""
ui_customclass_selected "1"
  ui_customClassName ""
  ui_customClassName ""
  ui_customModeEditName ""
  ui_customModeEditName ""
  ui_customModeName ""
  ui_customModeName ""
ui_deathicontext "1"
  ui_dedicated "0"
  ui_dedicated "0"
  ui_drawCrosshair "1"
  ui_drawCrosshair "1"
  ui_ethernetLinkActive "1"
  ui_ethernetLinkActive "1"
  ui_extraBigFont "0.55"
  ui_extraBigFont "0.55"
ui_friendlyfire "0"
  ui_friendNameNew ""
  ui_friendNameNew ""
  ui_friendPendingSelectedInd "0"
  ui_friendPendingSelectedInd "0"
  ui_friendSelectedInd "0"
  ui_friendSelectedInd "0"
  ui_gametype "0"
  ui_gametype "0"
ui_generic_status_bar "0"
ui_hint_text "@MP_NULL"
ui_hostname "CoDWaWHost"
  ui_hud_hardcore "0"
  ui_hud_hardcore "0"
  ui_hud_obituaries "1"
  ui_hud_obituaries "1"
Line 1,452: Line 1,954:
  ui_inviteSelectedInd "0"
  ui_inviteSelectedInd "0"
  ui_joinGametype "0"
  ui_joinGametype "0"
ui_keep_unlock_open "0"
ui_lobbypopup ""
ui_mapname "mp_airfield"
  ui_maxclients "32"
  ui_maxclients "32"
ui_motd ""
  ui_mousePitch "0"
  ui_mousePitch "0"
  ui_mulitplayer_menu "1"
  ui_mulitplayer_menu "1"
ui_multi_dt "0"
ui_multi_s "1000"
  ui_multiplayer "1"
  ui_multiplayer "1"
  ui_netGametype "0"
  ui_netGametype "6"
  ui_netGametypeName "dm"
  ui_netGametypeName "twar"
  ui_netSource "1"
  ui_netSource "1"
  ui_playerProfileAlreadyChosen "0"
  ui_playerProfileAlreadyChosen "0"
Line 1,465: Line 1,973:
  ui_popup_close_icon "0"
  ui_popup_close_icon "0"
  ui_prevTextEntryBox "-1"
  ui_prevTextEntryBox "-1"
ui_radar_allies "0"
ui_radar_axis "0"
ui_radar_client "0"
  ui_reset_squad_index "0"
  ui_reset_squad_index "0"
ui_score_bar "0"
ui_scorelimit "5"
  ui_serverStatusTimeOut "7000"
  ui_serverStatusTimeOut "7000"
ui_show_arrow "1"
  ui_showEndOfGame "0"
  ui_showEndOfGame "0"
  ui_showList "0"
  ui_showList "0"
Line 1,472: Line 1,986:
  ui_showMenuOnly ""
  ui_showMenuOnly ""
  ui_smallFont "0.25"
  ui_smallFont "0.25"
ui_squad_count "0"
  ui_squad_member_action "0"
  ui_squad_member_action "0"
  ui_squad_name_action "0"
  ui_squad_name_action "0"
  ui_squad_spectating "0"
  ui_squad_spectating "0"
ui_stat_assists "0"
ui_stat_death_streak "2"
ui_stat_deaths "6"
ui_stat_headshots "0"
ui_stat_kill_streak "0"
ui_stat_kills "0"
ui_stat_rankxp "0"
ui_stat_score "15"
ui_stat_teamkills "0"
ui_stat_time_played_allies "972"
ui_stat_time_played_opfor "530"
ui_stat_time_played_other "31"
ui_text_endreason "MP_RUSSIAN_FORFEITED"
ui_time_marker "1916356"
ui_timelimit "10"
  ui_uav_allies "0"
  ui_uav_allies "0"
  ui_uav_axis "0"
  ui_uav_axis "0"
  ui_uav_client "0"
  ui_uav_client "0"
ui_xpText "1"
  uiscript_debug "0"
  uiscript_debug "0"
  useFastFile "1"
  useFastFile "1"
Line 1,483: Line 2,014:
  vehanim_enable "1"
  vehanim_enable "1"
  vehControlMode "0"
  vehControlMode "0"
vehGunnerSplashDamage "0.1"
vehHelicopterDecelerationFwd "0.5"
vehHelicopterDecelerationSide "1"
vehHelicopterHeadSwayDontSwayTheTurret "1"
vehHelicopterHoverSpeedThreshold "400"
vehHelicopterInvertUpDown "0"
vehHelicopterJitterJerkyness "0.3"
vehHelicopterLookaheadTime "1"
vehHelicopterMaxAccel "45"
vehHelicopterMaxAccelVertical "30"
vehHelicopterMaxPitch "35"
vehHelicopterMaxRoll "35"
vehHelicopterMaxSpeed "150"
vehHelicopterMaxSpeedVertical "65"
vehHelicopterMaxYawAccel "90"
vehHelicopterMaxYawRate "120"
vehHelicopterRightStickDeadzone "0.3"
vehHelicopterScaleMovement "1"
vehHelicopterSoftCollisions "0"
vehHelicopterStrafeDeadzone "0.3"
vehHelicopterTiltFromAcceleration "2"
vehHelicopterTiltFromControllerAxes "0"
vehHelicopterTiltFromDeceleration "2"
vehHelicopterTiltFromFwdAndYaw "0"
vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1"
vehHelicopterTiltFromVelocity "1"
vehHelicopterTiltMomentum "0.4"
vehHelicopterTiltSpeed "1.2"
vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick"
vehHelicopterYawOnLeftStick "5"
vehicle_damage_bouncing_betty "1.25"
vehicle_damage_bullet "0"
vehicle_damage_grenade "0.3"
vehicle_damage_max_shielding "0.25"
vehicle_damage_projectile "1.2"
vehicle_damage_satchel_charge "1.5"
vehicle_damage_sticky_grenade "1.35"
vehicle_damage_zone_front "1"
vehicle_damage_zone_rear "2"
vehicle_damage_zone_side "1.2"
vehicle_damage_zone_under "2.25"
vehicle_destructible_damage_bouncing_betty "1"
vehicle_destructible_damage_bouncing_betty_radius "13.1"
vehicle_destructible_damage_grenade "0.2"
vehicle_destructible_damage_grenade_radius "100"
vehicle_destructible_damage_projectile_radius "4"
vehicle_destructible_damage_satchel_charge "1.5"
vehicle_destructible_damage_satchel_charge_radius "21.1"
vehicle_destructible_damage_sticky_grenade "1.5"
vehicle_destructible_damage_sticky_grenade_radius "13.1"
vehicle_perk_boost_acceleration_multiplier "1.571"
  vehicle_perk_boost_duration_seconds "0.74"
  vehicle_perk_boost_duration_seconds "0.74"
vehicle_perk_boost_interval_seconds "1.703"
vehicle_perk_boost_speed_increase "1.878"
vehicle_perk_leadfoot_speed_increase "1.35"
vehicle_piece_damagesfx_threshold "10"
vehicle_switch_seat_delay "0.5"
vehicle_useRadius "256"
  vehLockTurretToPlayerView "1"
  vehLockTurretToPlayerView "1"
  version "Call of Duty Multiplayer COD_WaW MP build 1.0.86 CL(230406) INTELBLOOMFIELD Sat Oct 25 19:21:57 2008 win-x86"
vehPlaneFakeLiftForce "0"
vehPlaneGravityForce "0"
vehPlaneLiftForce "0"
vehPlaneLowSpeed "1500"
vehPlanePitchAccel "16"
vehPlaneRollAccel "16"
vehPlaneRollDeadZone "0.15"
vehPlaneYawFromRollScale "0.1"
vehPlaneYawSpeed "50"
  version "Call of Duty Multiplayer COD_WaW MP build 1.0.872 CL(0) JADAMS2 Fri Oct 10 18:27:02 2008 win-x86"
  vid_xpos "3"
  vid_xpos "3"
  vid_ypos "22"
  vid_ypos "22"
visionstore_filmBrightness "0.16"
visionstore_filmContrast "1.2"
visionstore_filmDarkTint "0.44 0.15 0.24"
visionstore_filmDesaturation "0"
visionstore_filmEnable "1"
visionstore_filmInvert "0"
visionstore_filmLightTint "1.37 1.6 1.2"
visionstore_glowRayExpansion ".5"
visionstore_glowRayIntensity "0.25"
visionstore_glowTweakBloomCutoff "0.5"
visionstore_glowTweakBloomDesaturation "0"
visionstore_glowTweakBloomIntensity0 "1"
visionstore_glowTweakBloomIntensity1 ""
visionstore_glowTweakEnable "0"
visionstore_glowTweakRadius0 "5"
visionstore_glowTweakRadius1 ""
visionstore_glowTweakSkyBleedIntensity0 ""
visionstore_glowTweakSkyBleedIntensity1 ""
  voice_deadChat "0"
  voice_deadChat "0"
  voice_global "0"
  voice_global "0"
  voice_localEcho "0"
  voice_localEcho "0"
war_a "@MPUI_CALLSIGN_AIRFIELD_A"
war_b "@MPUI_CALLSIGN_AIRFIELD_B"
war_c "@MPUI_CALLSIGN_AIRFIELD_C"
war_d "@MPUI_CALLSIGN_AIRFIELD_D"
war_e "@MPUI_CALLSIGN_AIRFIELD_E"
war_sb ""
  waypointDebugDraw "0"
  waypointDebugDraw "0"
  waypointDistScaleRangeMax "3000"
  waypointDistScaleRangeMax "3000"
Line 1,533: Line 2,154:
  winvoice_save_voice "0"
  winvoice_save_voice "0"


2145 total dvars


1524 total dvars
2145 dvar indexes
 
1524 dvar indexes

Revision as of 18:55, 9 November 2008

Dvars available in CoD:WW MP, dumped using /dvardump

See also: Dvars List


actionSlotsHide "0"
activeAction ""
ai_corpseCount "8"
ai_debugAnimDeltas "0"
ai_debugClaimedNodes "0"
ai_debugCoverEntityNum "-1"
ai_debugEntIndex "-1"
ai_debugFindPath "0"
ai_debugFindPathDirect "0"
ai_debugFindPathLock "0"
ai_debugFindPathWidth "0"
ai_debugMayMove "0"
ai_debugMeleeAttackSpots "0"
ai_debugThreatSelection "0"
ai_disableSpawn "0"
ai_enableBadPlaces "1"
ai_eventDistBadPlace "256"
ai_eventDistBullet "96"
ai_eventDistDeath "1024"
ai_eventDistExplosion "1024"
ai_eventDistFootstep "512"
ai_eventDistFootstepLite "256"
ai_eventDistGrenadePing "512"
ai_eventDistGunShot "2048"
ai_eventDistNewEnemy "1024"
ai_eventDistPain "512"
ai_eventDistProjImpact "512"
ai_eventDistProjPing "128"
ai_eventDistSilencedShot "128"
ai_foliageSeeThroughDist "128"
ai_friendlySuppression "1"
ai_friendlySuppressionDist "128"
ai_maxAttackerCount "2"
ai_meleeHeight "10"
ai_meleeRange "64"
ai_meleeWidth "20"
ai_moveOrientMode "invalid"
ai_noDodge "0"
ai_noPathToEnemyGiveupTime "6000"
ai_pathMomentum "0.78"
ai_pathNegotiationOverlapCost "300"
ai_playerFarAccuracy "0.1"
ai_playerFarRange "2000"
ai_playerNearAccuracy "0.5"
ai_playerNearRange "800"
ai_showBadPlaces "0"
ai_showDodge "0"
ai_showNearestNode "0"
ai_showNodes "0"
ai_showNodesDist "384"
ai_showPaths "0"
ai_showPotentialThreatDir "0"
ai_showVisData "0"
ai_showVisDataDist "1000"
ai_showVolume "-1"
ai_threatUpdateInterval "500"
aim_accel_turnrate_debug "0"
aim_accel_turnrate_enabled "1"
aim_accel_turnrate_lerp "1200"
aim_autoaim_debug "0"
aim_autoaim_enabled "0"
aim_autoaim_lerp "40"
aim_autoaim_region_height "120"
aim_autoaim_region_width "160"
aim_autobayonet_range "200"
aim_automelee_debug "0"
aim_automelee_enabled "1"
aim_automelee_lerp "40"
aim_automelee_maxpitch "30"
aim_automelee_range "128"
aim_automelee_region_height "240"
aim_automelee_region_width "320"
aim_input_graph_debug "0"
aim_input_graph_enabled "1"
aim_input_graph_index "3"
aim_lockon_debug "0"
aim_lockon_deflection "0.05"
aim_lockon_enabled "1"
aim_lockon_region_height "90"
aim_lockon_region_width "90"
aim_lockon_strength "0.6"
aim_scale_view_axis "1"
aim_slowdown_debug "0"
aim_slowdown_enabled "1"
aim_slowdown_pitch_scale "0.4"
aim_slowdown_pitch_scale_ads "0.5"
aim_slowdown_region_extended_height "90"
aim_slowdown_region_extended_width "90"
aim_slowdown_region_height "90"
aim_slowdown_region_width "90"
aim_slowdown_yaw_scale "0.4"
aim_slowdown_yaw_scale_ads "0.5"
aim_target_aim_tag_fast_update_interval "59"
aim_target_aim_tag_slow_update_interval "131"
aim_target_frustum_expand_fast_updates "40"
aim_target_frustum_expand_on_screen "-30"
aim_target_frustum_min_distance "256"
aim_target_sentient_half_height "32"
aim_target_sentient_radius "10"
aim_turnrate_pitch "90"
aim_turnrate_pitch_ads "55"
aim_turnrate_yaw "260"
aim_turnrate_yaw_ads "90"
ammoCounterHide "0"
authPort "20800"
authServerName "cod4master.activision.com"
bcmp_incoming_grenade_probability "50"
bcmp_kill_inform_probability "50"
bcmp_killstreak_incoming_probability "50"
bcmp_perk_call_probability "50"
bcmp_sniper_kill_probability "25"
bcmp_toss_grenade_probability "50"
bcmp_weapon_delay "2000"
bcmp_weapon_fire_probability "90"
bettyDetonateRadius "150"
bettyTimeBeforeDetonate "0.45"
bettyUpVelocity "296"
bg_aimSpreadMoveSpeedThreshold "11"
bg_bobAmplitudeDucked "0.0075 0.0075"
bg_bobAmplitudeProne "0.02 0.005"
bg_bobAmplitudeSprinting "0.02 0.014"
bg_bobAmplitudeStanding "0.007 0.007"
bg_bobMax "8"
bg_fallDamageMaxHeight "300"
bg_fallDamageMinHeight "128"
bg_foliagesnd_fastinterval "500"
bg_foliagesnd_maxspeed "180"
bg_foliagesnd_minspeed "40"
bg_foliagesnd_resetinterval "500"
bg_foliagesnd_slowinterval "1500"
bg_ladder_yawcap "100"
bg_legYawTolerance "20"
bg_maxGrenadeIndicatorSpeed "27"
bg_prone_yawcap "85"
bg_shock_lookControl "0"
bg_shock_lookControl_fadeTime "0.001"
bg_shock_lookControl_maxpitchspeed "0"
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cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
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cg_scriptIconSize "0"
cg_seatHintFadeTime "2000"
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cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
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cg_subtitleMinTime "3"
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cl_maxpackets "30"
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cl_updateversion ""
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compass "1"
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con_default_console_filter "*"
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customclass1 "Custom 1"
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didyouknow "@PLATFORM_DYK_MSG33"
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friction "5.5"
fs_basegame ""
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g_ai "1"
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g_ScoresColor_MyTeam "0.25098 0.721569 0.25098 1"
g_ScoresColor_Spectator "0.25098 0.25098 0.25098 0"
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g_TeamColor_Allies "0.501961 0.501961 0.501961 0"
g_TeamColor_Axis "0.521569 0.278431 0.278431 0"
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g_TeamColor_Spectator "0.25098 0.25098 0.25098 1"
g_TeamColor_Squad "0.313726 0.34902 1 0"
g_TeamIcon_Allies "faction_128_american"
g_TeamIcon_Axis "faction_128_japan"
g_TeamIcon_Free ""
g_TeamIcon_Spectator ""
g_TeamName_Allies "MPUI_MARINE_SHORT"
g_TeamName_Axis "MPUI_JAPANESE_SHORT"
g_turretBipodOffset "17"
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g_voiceChatTalkingDuration "500"
g_voteAbstainWeight "0.5"
gamedate "Oct  9 2008"
gamename "Call of Duty: World at War"
hiDef "1"
hud_deathQuoteFadeTime "1000"
hud_enable "1"
hud_fade_ammodisplay "0"
hud_fade_compass "0"
hud_fade_healthbar "2"
hud_fade_offhand "0"
hud_fade_sprint "1.7"
hud_fade_stance "1.7"
hud_fadeout_speed "0.1"
hud_flash_period_offhand "0.5"
hud_flash_time_offhand "2"
hud_health_pulserate_critical "0.5"
hud_health_pulserate_injured "1"
hud_health_startpulse_critical "0.33"
hud_health_startpulse_injured "1"
hud_healthOverlay_phaseEnd_pulseDuration "700"
hud_healthOverlay_phaseEnd_toAlpha "0"
hud_healthOverlay_phaseOne_pulseDuration "150"
hud_healthOverlay_phaseThree_pulseDuration "400"
hud_healthOverlay_phaseThree_toAlphaMultiplier "0.6"
hud_healthOverlay_phaseTwo_pulseDuration "320"
hud_healthOverlay_phaseTwo_toAlphaMultiplier "0.7"
hud_healthOverlay_pulseStart "0.55"
hud_healthOverlay_regenPauseTime "8000"
hudElemPausedBrightness "0.4"
ik_debug "0"
ik_enable "1"
ik_enable_ai_hand "0"
ik_enable_ai_terrain "1"
ik_enable_player_hand "0"
ik_enable_player_terrain "1"
ik_foot_test "0"
ik_hand_test "0"
ik_left_hand_lerp_test "0"
ik_optimization "1"
ik_pelvis_test "0"
ik_right_hand_lerp_test "0"
in_mouse "1"
inertiaAngle "0"
inertiaDebug "0"
inertiaMax "50"
invite_visible "1"
jump_height "39"
jump_ladderPushVel "128"
jump_slowdownEnable "1"
jump_spreadAdd "64"
jump_stepSize "18"
killcam_title "@MP_KILLCAM"
koth_autodestroytime "60"
koth_capturetime "20"
koth_delayPlayer "0"
koth_destroytime "10"
koth_kothmode "0"
koth_spawnDelay "60"
koth_spawntime "0"
language "english"
loc_forceEnglish "0"
loc_language "0"
loc_translate "1"
loc_warnings "0"
loc_warningsAsErrors "0"
logfile "2"
long_blocking_call "0"
lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8"
lowAmmoWarningColor2 "1 1 1 1"
lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8"
lowAmmoWarningNoAmmoColor2 "1 0 0 1"
lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8"
lowAmmoWarningNoReloadColor2 "1 1 0 1"
lowAmmoWarningPulseFreq "1.7"
lowAmmoWarningPulseMax "1.5"
lowAmmoWarningPulseMin "0"
m_filter "0"
m_forward "0.25"
m_pitch "0.022"
m_side "0.25"
m_yaw "0.022"
mantle_check_angle "60"
mantle_check_radius "0.1"
mantle_check_range "20"
mantle_debug "0"
mantle_enable "1"
mantle_view_yawcap "60"
mapname "mp_airfield"
masterPort "20810"
masterServerName "cod4master.activision.com"
melee_debug "0"
missileDebugAttractors "0"
missileDebugDraw "0"
missileDebugText "0"
missileHellfireMaxSlope "0.5"
missileHellfireUpAccel "1000"
missileJavAccelClimb "300"
missileJavAccelDescend "3000"
missileJavClimbAngleDirect "85"
missileJavClimbAngleTop "50"
missileJavClimbCeilingDirect "0"
missileJavClimbCeilingTop "3000"
missileJavClimbHeightDirect "10000"
missileJavClimbHeightTop "15000"
missileJavClimbToOwner "700"
missileJavSpeedLimitClimb "1000"
missileJavSpeedLimitDescend "6000"
missileJavTurnDecel "0.05"
missileJavTurnRateDirect "60"
missileJavTurnRateTop "100"
missileMolotovBlobNum "5"
missileMolotovBlobTime "2"
missileWaterMaxDepth "60"
monkeytoy "0"
motd ""
msg_dumpEnts "0"
msg_hudelemspew "0"
msg_printEntityNums "0"
name "Unknown Soldier"
net_ip "localhost"
net_lanauthorize "0"
net_minigraph "0"
net_noipx "0"
net_noudp "0"
net_port "28960"
net_profile "0"
net_showprofile "0"
net_socksEnabled "0"
net_socksPassword ""
net_socksPort "1080"
net_socksServer ""
net_socksUsername ""
nextdemo ""
nextmap "map_restart"
nightVisionDisableEffects "0"
nightVisionFadeInOutTime "0.1"
nightVisionPowerOnTime "0.3"
ns_d "0"
ns_k "0"
ns_n ""
ns_r "0"
ns_ri "0"
ns_x "0"
onlinegame "1"
overrideNVGModelWithKnife "0"
packetDebug "0"
password ""
pc_newversionavailable "0"
penetrationCount "5"
perk_armorVest "75"
perk_bulletDamage "40"
perk_bulletPenetrationMultiplier "2"
perk_explosiveDamage "25"
perk_extraBreath "5"
perk_fireproof "55"
perk_flakJacket "75"
perk_flakJacketMaxDamage "75"
perk_grenadeDeath "frag_grenade_short_mp"
perk_grenadeTossBackTimer "2500"
perk_overheatReduction "0.7"
perk_sprintMultiplier "2"
perk_turretRotSpeedMultiplier "1.25"
perk_vehicleReloadReduction "0.7"
perk_weapRateMultiplier "0.75"
perk_weapReloadMultiplier "0.5"
perk_weapSpreadMultiplier "0.65"
phys_bulletSpinScale "3"
phys_bulletUpBias "0.5"
phys_buoyancyFastComputation "0"
phys_buoyancyRippleFrequency "3000"
phys_buoyancyRippleVariance "2000"
phys_dragAngular "0.5"
phys_dragLinear "0.03"
phys_drawAwake "0"
phys_drawCollisionObj "0"
phys_drawCollisionWorld "0"
phys_drawcontacts "0"
phys_drawDebugInfo "0"
phys_drawNitrousVehicle "0"
phys_entityCollision "1"
phys_floatTimeVariance "30000"
phys_frictionScale "1"
phys_gravity "-800"
phys_heavyTankSwitch "0"
phys_impact_distance_cutoff "3000"
phys_impact_fx "1"
phys_impact_intensity_limit "50"
phys_impact_max_pfx_per_frame "10"
phys_impact_max_sfx_per_frame "10"
phys_impact_render "0"
phys_impact_silence_window "0.3"
phys_interBodyCollision "1"
phys_maxFloatTime "180000"
phys_msecstep "0"
phys_ragdoll_joint_damp_scale "0.04"
phys_ragdoll_self_collision "1"
phys_reeval_frequency "5"
phys_terrain_collision "1"
phys_userRigidBodies "1"
phys_vehicleFriction "0.1"
phys_waterDragAngular "-2"
phys_waterDragLinear "-1"
pickupPrints "0"
player_adsExitDelay "0"
player_AimBlend_Back_Low "0.2 0.4 0.5"
player_AimBlend_Back_Mid "0.3 0.4 0.5"
player_AimBlend_Back_Up "0.5 0.2 -0.6"
player_AimBlend_Head "0 0 0"
player_AimBlend_Neck "0.3 0.3 0"
player_AimBlend_Shoulder "1 1 1"
player_backSpeedScale "0.7"
player_bayonetRange "85"
player_bayonetTargetDist "65"
player_breath_fire_delay "0"
player_breath_gasp_lerp "6"
player_breath_gasp_scale "4.5"
player_breath_gasp_time "1"
player_breath_hold_lerp "1"
player_breath_hold_time "4.5"
player_breath_snd_delay "1"
player_breath_snd_lerp "2"
player_burstFireCooldown "0.2"
player_clipSizeMultiplier "1"
player_debugHealth "0"
player_dmgtimer_flinchTime "500"
player_dmgtimer_maxTime "750"
player_dmgtimer_minScale "0"
player_dmgtimer_stumbleTime "500"
player_dmgtimer_timePerPoint "100"
player_footstepsThreshhold "0"
player_lastStandBleedoutTime "30"
player_lastStandHealthOverlayTime "8"
player_meleeChargeFriction "1200"
player_meleeHeight "10"
player_meleeRange "64"
player_meleeWidth "10"
player_MGUseRadius "128"
player_move_factor_on_torso "0"
player_moveThreshhold "10"
player_revivePlayerListCycleTime "2"
player_reviveTriggerRadius "64"
player_reviveXP "2"
player_scopeExitOnDamage "0"
player_spectateSpeedScale "1"
player_sprintCameraBob "0.5"
player_sprintForwardMinimum "105"
player_sprintMinTime "1"
player_sprintRechargePause "0"
player_sprintSpeedScale "1.5"
player_sprintStrafeSpeedScale "0.667"
player_sprintTime "4"
player_sprintUnlimited "0"
player_strafeAnimCosAngle "0.5"
player_strafeSpeedScale "0.8"
player_sustainAmmo "0"
player_swimDamage "15"
player_swimDamagerInterval "1"
player_swimTime "16"
player_throwbackInnerRadius "90"
player_throwbackOuterRadius "160"
player_turnAnims "0"
player_unlock_page "0"
player_unlockattachment0a ""
player_unlockattachment0b ""
player_unlockattachment1a ""
player_unlockattachment1b ""
player_unlockattachment2a ""
player_unlockattachment2b ""
player_unlockattachments "0"
player_unlockcamo0a ""
player_unlockcamo0b ""
player_unlockcamo1a ""
player_unlockcamo1b ""
player_unlockcamo2a ""
player_unlockcamo2b ""
player_unlockcamos "0"
player_unlockchallenge0 ""
player_unlockchallenge1 ""
player_unlockchallenge2 ""
player_unlockchallenges "0"
player_unlockfeature0 ""
player_unlockfeature1 ""
player_unlockfeature2 ""
player_unlockfeatures "0"
player_unlockperk0 ""
player_unlockperk1 ""
player_unlockperk2 ""
player_unlockperks "0"
player_unlockweapon0 ""
player_unlockweapon1 ""
player_unlockweapon2 ""
player_unlockweapons "0"
player_view_pitch_down "85"
player_view_pitch_up "85"
player_waterSpeedScale "1.3"
poisonDuration "8"
presell "0"
prestigeclass1 "Custom 6"
prestigeclass2 "Custom 7"
prestigeclass3 "Custom 8"
prestigeclass4 "Custom 9"
prestigeclass5 "Custom 10"
primaryWeaponOffset "0"
profile_physics "0"
protocol "93"
ps_ac "0"
ps_ak "0"
ps_c "0"
ps_d "0"
ps_dc "0"
ps_dk "0"
ps_h "0"
ps_k "0"
ps_kds "0"
ps_m "0"
ps_n ""
ps_r "0"
ps_s "0"
ps_st "0"
ps_x "0"
r_aaAlpha "dither (fast)"
r_aaSamples "2"
r_aspectRatio "auto"
r_autopriority "0"
r_blur "0"
r_blur_allowed "1"
r_brightness "0"
r_brushLimit "512"
r_burnedDestructibleColor "0.4"
r_cacheModelLighting "1"
r_cacheSModelLighting "1"
r_clear "blink"
r_clearColor "0 0 0 0"
r_clearColor2 "0 0 0 0"
r_colorMap "Unchanged"
r_contrast "1"
r_cosmeticCullMax "16"
r_cosmeticCullMin "16"
r_customMode ""
r_cycleSizeCull "0"
r_debugLineWidth "1"
r_debugShader "none"
r_debugShowCoronas "0"
r_debugShowDynamicLights "0"
r_debugShowPrimaryLights "0"
r_depthPrepass "0"
r_desaturation "1"
r_detail "1"
r_diffuseColorScale "1"
r_displayRefresh "60 Hz"
r_distortion "0"
r_dlightLimit "4"
r_dlightMaxFullScreenRadius "1000"
r_dlightMaxNonFullScreenRadius "200"
r_dobjLimit "512"
r_dof_bias "0.5"
r_dof_enable "1"
r_dof_farBlur "1.8"
r_dof_farEnd "7000"
r_dof_farStart "1000"
r_dof_nearBlur "6"
r_dof_nearEnd "60"
r_dof_nearStart "10"
r_dof_tweak "0"
r_dof_viewModelEnd "8"
r_dof_viewModelStart "2"
r_drawDebugFogParams "0"
r_drawWater "1"
r_envMapExponent "5"
r_envMapMaxIntensity "0.5"
r_envMapMinIntensity "0.2"
r_envMapOverride "0"
r_envMapSpecular "1"
r_envMapSunIntensity "2"
r_fastSkin "0"
r_filmTweakBrightness "0"
r_filmTweakContrast "1.4"
r_filmTweakDarkTint "0.7 0.85 1"
r_filmTweakDesaturation "0.2"
r_filmTweakEnable "0"
r_filmTweakInvert "0"
r_filmTweakLightTint "1.1 1.05 0.85"
r_filmUseTweaks "0"
r_flame_allowed "1"
r_flameFX_brightness "0.0688476"
r_flameFX_contrast "1.25249"
r_flameFX_darkTint "1.16924 1.0238 1.08897"
r_flameFX_desaturation "0.228803"
r_flameFX_distortionScaleFactor "0 1 1 0.511918"
r_flameFX_enable "0"
r_flameFX_fadeDuration "0.5"
r_flameFX_FPS "15"
r_flameFX_lightTint "1.32779 1.32472 1.10718"
r_flameFX_magnitude "0.0215147"
r_floatz "1"
r_fog "1"
r_forceLod "none"
r_fovScaleThresholdRigid "2.4"
r_fovScaleThresholdSkinned "2.4"
r_fullbright "0"
r_fullscreen "1"
r_gamma "1"
r_gfxopt_dynamic_foliage "1"
r_gfxopt_water_simulation "1"
r_glow "1"
r_glow_allowed "0"
r_glowTweakBloomCutoff "0.5"
r_glowTweakBloomDesaturation "0"
r_glowTweakBloomIntensity0 "1"
r_glowTweakEnable "0"
r_glowTweakRadius0 "5"
r_glowTweakRayExpansion "0"
r_glowTweakRayIntensity "1"
r_glowUseTweaks "0"
r_gpuSync "adaptive"
r_grassBurn "0"
r_grassEnable "0"
r_highLodDist "-1"
r_ignore "0"
r_ignorehwgamma "0"
r_inGameVideo "1"
r_lightConflicts "0"
r_lightMap "Unchanged"
r_lightTweakAmbient "0.25"
r_lightTweakAmbientColor "0.501961 0.501961 0.619608 1"
r_lightTweakDiffuseFraction "0.2"
r_lightTweakSunColor "0.901961 0.94902 1 1"
r_lightTweakSunDiffuseColor "0.882353 0.964706 1 1"
r_lightTweakSunDirection "-32 92 0"
r_lightTweakSunLight "1.3"
r_loadForRenderer "1"
r_lockPvs "0"
r_lodBiasRigid "0"
r_lodBiasSkinned "0"
r_lodScaleRigid "1"
r_lodScaleSkinned "1"
r_logFile "0"
r_lowestLodDist "-1"
r_lowLodDist "-1"
r_mediumLodDist "-1"
r_mode "640x480"
r_modelLimit "1024"
r_modelVertColor "1"
r_monitor "0"
r_motionblur_blurOrigin "0.5 0.5 0 1"
r_motionblur_directionFactor "0.001"
r_motionblur_enable "0"
r_motionblur_frameBased_enable "0"
r_motionblur_maxblur "30"
r_motionblur_numberOfSamples "1"
r_motionblur_positionFactor "0.01"
r_multiGpu "0"
r_norefresh "0"
r_normal "1"
r_normalMap "Unchanged"
r_open_automate "0"
r_outdoor "1"
r_outdoorAwayBias "32"
r_outdoorDownBias "0"
r_outdoorFeather "8"
r_picmip "0"
r_picmip_bump "0"
r_picmip_manual "0"
r_picmip_spec "1"
r_picmip_water "0"
r_poisonFX_blurMax "4"
r_poisonFX_blurMin "0"
r_poisonFX_debug_amount "1"
r_poisonFX_debug_enable "0"
r_poisonFX_dvisionA "0"
r_poisonFX_dvisionX "0"
r_poisonFX_dvisionY "0"
r_poisonFX_pulse "1.1"
r_poisonFX_warpX "0.2"
r_poisonFX_warpY "-0.15"
r_polygonOffsetBias "-1"
r_polygonOffsetScale "-1"
r_portalBevels "0.7"
r_portalBevelsOnly "0"
r_portalMinClipArea "0.02"
r_portalMinRecurseDepth "2"
r_portalWalkLimit "0"
r_prepassSizeCull "0"
r_pretess "1"
r_reflectionProbeGenerate "0"
r_reflectionProbeGenerateExit "0"
r_reflectionProbeRegenerateAll "0"
r_rendererInUse "Shader model 3.0"
r_rendererPreference "Default"
r_resampleScene "1"
r_reviveFX_blurRadiusEdge "6.4"
r_reviveFX_brightnessCenter "0.234"
r_reviveFX_brightnessEdge "0.264"
r_reviveFX_contrastCenter "1.9"
r_reviveFX_contrastEdge "2.84"
r_reviveFX_darkTintCenter "0.978 1.01 0.975"
r_reviveFX_darkTintEdge "0.931 0.955 0.939"
r_reviveFX_debug "0"
r_reviveFX_desaturationCenter "0.845"
r_reviveFX_desaturationEdge "1"
r_reviveFX_fadeDuration "5"
r_reviveFX_lightTintCenter "1.02 1 0.99"
r_reviveFX_lightTintEdge "1 1.03 1.02"
r_reviveFX_motionblurWeight "0.4"
r_scaleViewport "1"
r_showFbColorDebug "None"
r_showFloatZDebug "0"
r_showLightGrid "0"
r_showMissingLightGrid "0"
r_showPenetration "off"
r_showPixelCost "off"
r_showPortals "0"
r_showSunDirectionDebug "0"
r_singleCell "0"
r_sizeCull "0"
r_skinCache "1"
r_skipPvs "0"
r_skyTransition "0"
r_smc_enable "1"
r_smp_backend "1"
r_smp_worker "1"
r_smp_worker_thread0 "1"
r_smp_worker_thread1 "1"
r_smp_worker_threads "2"
r_specular "0"
r_specularColorScale "1"
r_specularMap "Unchanged"
r_spotLightBrightness "14"
r_spotLightEndRadius "196"
r_spotLightEntityShadows "1"
r_spotLightFovInnerFraction "0.7"
r_spotLightShadows "1"
r_spotLightSModelShadows "1"
r_spotLightStartRadius "36"
r_sse_skinning "1"
r_sun_from_dvars "0"
r_sun_fx_position "0 0 0"
r_sunblind_fadein "0.5"
r_sunblind_fadeout "3"
r_sunblind_max_angle "5"
r_sunblind_max_darken "0.75"
r_sunblind_min_angle "30"
r_sunflare_fadein "1"
r_sunflare_fadeout "1"
r_sunflare_max_alpha "1"
r_sunflare_max_angle "2"
r_sunflare_max_size "2500"
r_sunflare_min_angle "45"
r_sunflare_min_size "0"
r_sunflare_shader "sun_flare"
r_sunglare_fadein "0.5"
r_sunglare_fadeout "3"
r_sunglare_max_angle "5"
r_sunglare_max_lighten "0.75"
r_sunglare_min_angle "30"
r_sunsprite_shader "sun"
r_sunsprite_size "16"
r_swrk_override_characterCharredAmount "0"
r_swrk_override_enable "0"
r_swrk_override_wetness "0"
r_texFilterAnisoMax "4"
r_texFilterAnisoMin "1"
r_texFilterDisable "0"
r_texFilterMipBias "0"
r_texFilterMipMode "Unchanged"
r_use_separate_char_tech "0"
r_useLayeredMaterials "0"
r_vc_makelog "0"
r_vc_showlog "0"
r_vsync "0"
r_warm_bsp "0"
r_warm_dobj "0"
r_warm_dpvs "0"
r_warm_static "0"
r_warningRepeatDelay "5"
r_waterSheetingFX_allowed "1"
r_waterSheetingFX_brightness "0"
r_waterSheetingFX_contrast "1"
r_waterSheetingFX_darkTint "1 1 1"
r_waterSheetingFX_desaturation "0"
r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0"
r_waterSheetingFX_enable "0"
r_waterSheetingFX_fadeDuration "2"
r_waterSheetingFX_lightTint "0.780261 1 1"
r_waterSheetingFX_magnitude "0.0655388"
r_waterSheetingFX_radius "4.44051"
r_watersim_curlAmount "0.5"
r_watersim_curlMax "0.4"
r_watersim_curlReduce "0.95"
r_watersim_debug "0"
r_watersim_enabled "0"
r_watersim_flatten "0"
r_watersim_foamAppear "20"
r_watersim_foamDisappear "0.78"
r_watersim_minShoreHeight "0.04"
r_watersim_particleGravity "0.03"
r_watersim_particleLength "0.03"
r_watersim_particleLimit "2.5"
r_watersim_particleWidth "2"
r_watersim_scroll "0 0"
r_watersim_waveSeedDelay "500"
r_watersim_windAmount "0.02"
r_watersim_windDir "0"
r_watersim_windMax "0.4"
r_worldLod "0"
r_zfar "0"
r_zFeather "1"
r_znear "4"
r_znear_depthhack "0.1"
radius_damage_debug "0"
ragdoll_baselerp_time "1000"
ragdoll_bullet_force "500"
ragdoll_bullet_upbias "0.5"
ragdoll_debug "0"
ragdoll_dump_anims "0"
ragdoll_enable "1"
ragdoll_explode_force "18000"
ragdoll_explode_upbias "0.8"
ragdoll_fps "20"
ragdoll_jitter_scale "1"
ragdoll_jointlerp_time "3000"
ragdoll_max_life "9000"
ragdoll_max_simulating "16"
ragdoll_rotvel_scale "1"
ragdoll_self_collision_scale "1.2"
rate "25000"
rcon_password ""
revive_time_taken "2"
sc_blur "2"
sc_count "24"
sc_debugCasterCount "24"
sc_debugReceiverCount "24"
sc_enable "0"
sc_fadeRange "0.25"
sc_length "400"
sc_offscreenCasterLodBias "0"
sc_offscreenCasterLodScale "20"
sc_shadowInRate "2"
sc_shadowOutRate "5"
sc_showDebug "0"
sc_showOverlay "0"
sc_wantCount "12"
sc_wantCountMargin "1"
scr_allies "usmc"
scr_allowannouncer "1"
scr_allowbattlechatter "1"
scr_art_tweak "0"
scr_art_visionfile "mp_airfield"
scr_axis "japanese"
scr_cinematic_autofocus "1"
scr_ctf_enemycarriervisible "0"
scr_ctf_flagrespawntime "0"
scr_ctf_globalbattlechatterprobability "0"
scr_ctf_idleflagreturntime "30"
scr_ctf_numlives "0"
scr_ctf_playerrespawndelay "0"
scr_ctf_roundlimit "2"
scr_ctf_roundswitch "1"
scr_ctf_scorelimit "3"
scr_ctf_timelimit "5"
scr_ctf_touchreturn "1"
scr_ctf_waverespawndelay "15"
scr_deleteexplosivesonspawn "1"
scr_dm_globalbattlechatterprobability "100"
scr_dm_numlives "0"
scr_dm_playerrespawndelay "0"
scr_dm_roundlimit "1"
scr_dm_scorelimit "150"
scr_dm_timelimit "10"
scr_dm_waverespawndelay "0"
scr_dof_enable "1"
scr_dog_count "8"
scr_dog_hardpoint_interval "180"
scr_dog_health "100"
scr_dog_max_at_once "4"
scr_dog_time "60"
scr_dom_globalbattlechatterprobability "0"
scr_dom_numlives "0"
scr_dom_playerrespawndelay "0"
scr_dom_roundlimit "1"
scr_dom_scorelimit "200"
scr_dom_timelimit "0"
scr_dom_waverespawndelay "0"
scr_drawfriend "0"
scr_fog_baseheight "50"
scr_fog_blue "0.384"
scr_fog_exp_halfheight "100"
scr_fog_exp_halfplane "808.57"
scr_fog_green "0.49"
scr_fog_nearplane "400"
scr_fog_red "0.52"
scr_game_allowkillcam "1"
scr_game_arcadescoring "0"
scr_game_deathpointloss "0"
scr_game_difficulty "1"
scr_game_forceradar "0"
scr_game_graceperiod "15"
scr_game_hardpoints "1"
scr_game_onlyheadshots "0"
scr_game_perks "1"
scr_game_pinups "0"
scr_game_spectatetype "1"
scr_game_suicidepointloss "0"
scr_hardcore "0"
scr_hardpoint_allowartillery "1"
scr_hardpoint_allowdogs "1"
scr_hardpoint_allowradar "1"
scr_hardpoint_allowsupply "1"
scr_hardpoint_allowuav "1"
scr_intermission_time "30"
scr_koth_globalbattlechatterprobability "0"
scr_koth_numlives "0"
scr_koth_playerrespawndelay "0"
scr_koth_roundlimit "1"
scr_koth_roundswitch "1"
scr_koth_scorelimit "250"
scr_koth_timelimit "15"
scr_koth_waverespawndelay "0"
scr_mapsize "64"
scr_motd ""
scr_obj_a "allies"
scr_obj_b "allies"
scr_obj_c "neutral"
scr_obj_d "axis"
scr_obj_e "axis"
scr_objectiveText "OBJECTIVES_TWAR_HINT"
scr_oldschool "0"
scr_player_allowrevive "1"
scr_player_forcerespawn "1"
scr_player_healthregentime "5"
scr_player_maxhealth "100"
scr_player_numlives "0"
scr_player_respawndelay "0"
scr_player_sprinttime "4"
scr_player_suicidespawndelay "0"
scr_RequiredMapAspectratio "1"
scr_sab_bombtimer "30"
scr_sab_defusetime "5"
scr_sab_globalbattlechatterprobability "0"
scr_sab_hotpotato "0"
scr_sab_numlives "0"
scr_sab_planttime "2.5"
scr_sab_playerrespawndelay "7.5"
scr_sab_roundlimit "0"
scr_sab_roundswitch "1"
scr_sab_scorelimit "1"
scr_sab_timelimit "20"
scr_sab_waverespawndelay "0"
scr_script_based_influencer_system "0"
scr_sd_bombtimer "45"
scr_sd_defusetime "5"
scr_sd_globalbattlechatterprobability "0"
scr_sd_multibomb "0"
scr_sd_numlives "1"
scr_sd_planttime "5"
scr_sd_playerrespawndelay "0"
scr_sd_roundlimit "0"
scr_sd_roundswitch "3"
scr_sd_scorelimit "4"
scr_sd_timelimit "2.5"
scr_sd_waverespawndelay "0"
scr_selecting_location ""
scr_show_unlock_wait "0.1"
scr_showperksonspawn "1"
scr_spawn_artillery_influencer_score "-500"
scr_spawn_artillery_influencer_score_curve "linear"
scr_spawn_ctf_carrier_influencer_radius "560"
scr_spawn_ctf_carrier_influencer_score "-75"
scr_spawn_ctf_carrier_influencer_score_curve "constant"
scr_spawn_ctf_enemy_base_influencer_radius "1050"
scr_spawn_ctf_enemy_base_influencer_score "-500"
scr_spawn_ctf_enemy_base_influencer_score_curve "constant"
scr_spawn_ctf_friendly_base_influencer_radius "1050"
scr_spawn_ctf_friendly_base_influencer_score "100"
scr_spawn_ctf_friendly_base_influencer_score_curve "constant"
scr_spawn_dead_friend_influencer_count "7"
scr_spawn_dead_friend_influencer_radius "700"
scr_spawn_dead_friend_influencer_score "-100"
scr_spawn_dead_friend_influencer_score_curve "linear"
scr_spawn_dead_friend_influencer_timeout_seconds "20"
scr_spawn_dog_influencer_radius "700"
scr_spawn_dog_influencer_score "-50"
scr_spawn_dog_influencer_score_curve "linear"
scr_spawn_dom_enemy_flag_influencer_radius "1050"
scr_spawn_dom_enemy_flag_influencer_score "-500"
scr_spawn_dom_enemy_flag_influencer_score_curve "constant"
scr_spawn_dom_owned_inner_flag_influencer_radius "1050"
scr_spawn_dom_owned_inner_flag_influencer_score "150"
scr_spawn_dom_owned_inner_flag_influencer_score_curve "constant"
scr_spawn_dom_owned_outer_flag_influencer_radius "1050"
scr_spawn_dom_owned_outer_flag_influencer_score "100"
scr_spawn_dom_owned_outer_flag_influencer_score_curve "constant"
scr_spawn_dom_unowned_inner_flag_influencer_radius "1050"
scr_spawn_dom_unowned_inner_flag_influencer_score "-500"
scr_spawn_dom_unowned_inner_flag_influencer_score_curve "constant"
scr_spawn_enemy_influencer_radius "700"
scr_spawn_enemy_influencer_score "-150"
scr_spawn_enemy_influencer_score_curve "linear"
scr_spawn_enemyavoiddist "800"
scr_spawn_enemyavoidweight "0"
scr_spawn_friend_strong_influencer_length "700"
scr_spawn_friend_strong_influencer_radius "700"
scr_spawn_friend_strong_influencer_score "75"
scr_spawn_friend_strong_influencer_score_curve "linear"
scr_spawn_friend_weak_influencer_radius "700"
scr_spawn_friend_weak_influencer_score "25"
scr_spawn_friend_weak_influencer_score_curve "linear"
scr_spawn_grenade_influencer_radius "560"
scr_spawn_grenade_influencer_score "-500"
scr_spawn_grenade_influencer_score_curve "linear"
scr_spawn_koth_objective_influencer_radius "2450"
scr_spawn_koth_objective_influencer_score "150"
scr_spawn_koth_objective_influencer_score_curve "negative_to_positive"
scr_spawn_objective_facing_bonus "50"
scr_spawn_randomness_range "10"
scr_spawn_sab_carrier_influencer_radius "560"
scr_spawn_sab_carrier_influencer_score "-75"
scr_spawn_sab_carrier_influencer_score_curve "linear"
scr_spawn_sab_enemy_base_influencer_radius "1050"
scr_spawn_sab_enemy_base_influencer_score "-500"
scr_spawn_sab_enemy_base_influencer_score_curve "constant"
scr_spawn_sab_friendly_base_influencer_radius "1050"
scr_spawn_sab_friendly_base_influencer_score "100"
scr_spawn_sab_friendly_base_influencer_score_curve "constant"
scr_spawn_squad_leader_influencer_radius "700"
scr_spawn_squad_leader_influencer_score "50"
scr_spawn_squad_leader_influencer_score_curve "linear"
scr_spawn_twar_contested_flag_influencer_radius "1050"
scr_spawn_twar_contested_flag_influencer_score "-500.0"
scr_spawn_twar_contested_flag_influencer_score_curve "constant"
scr_spawn_twar_linked_flag_influencer_score "200"
scr_spawn_twar_linked_flag_influencer_score_falloff_percentage "1"
scr_spawn_twar_linked_flag_near_objective_bonus "50"
scr_spawn_vehicle_influencer_lead_seconds "3"
scr_spawn_vehicle_influencer_score "-50"
scr_spawn_vehicle_influencer_score_curve "linear"
scr_spawn_weapon_influencer_length "1750"
scr_spawn_weapon_influencer_radius "350"
scr_spawn_weapon_influencer_score "-100"
scr_spawn_weapon_influencer_score_curve "linear"
scr_tdm_globalbattlechatterprobability "0"
scr_tdm_numlives "0"
scr_tdm_playerrespawndelay "0"
scr_tdm_roundlimit "1"
scr_tdm_scorelimit "750"
scr_tdm_timelimit "10"
scr_tdm_waverespawndelay "0"
scr_team_artilleryTeamKillPenalty "0.25"
scr_team_fftype "0"
scr_team_kickteamkillers "0"
scr_team_respawntime "0"
scr_team_teamkillerplaylistbanpenalty "0"
scr_team_teamkillerplaylistbanquantum "0"
scr_team_teamkillpointloss "1"
scr_team_teamkillspawndelay "20"
scr_teambalance "0"
scr_teamKillPunishCount "3"
scr_twar_globalbattlechatterprobability "0"
scr_twar_numlives "0"
scr_twar_roundlimit "2"
scr_twar_roundswitch "1"
scr_twar_scorelimit "5"
scr_twar_timelimit "10"
scr_veh_alive_cleanuptimemax "120"
scr_veh_alive_cleanuptimemin "119"
scr_veh_cleanupabandoned "1"
scr_veh_cleanupdebugprint "0"
scr_veh_cleanupdrifted "1"
scr_veh_cleanupmaxspeedmph "1"
scr_veh_cleanupmindistancefeet "75"
scr_veh_cleanuptime_dmgfactor_deadtread "0.25"
scr_veh_cleanuptime_dmgfactor_max "1.0"
scr_veh_cleanuptime_dmgfactor_min "0.33"
scr_veh_cleanuptime_dmgfraction_curve_begin "0.0"
scr_veh_cleanuptime_dmgfraction_curve_end "1.0"
scr_veh_dead_cleanuptimemax "30"
scr_veh_dead_cleanuptimemin "20"
scr_veh_disappear_maxpreventdistancefeet "30"
scr_veh_disappear_maxpreventvisibilityfeet "150"
scr_veh_disappear_maxwaittime "60"
scr_veh_driversarehidden "1"
scr_veh_driversareinvulnerable "1"
scr_veh_explode_on_cleanup "1"
scr_veh_explosion_doradiusdamage "1"
scr_veh_explosion_husk_forcepointvariance "30"
scr_veh_explosion_husk_horzvelocityvariance "25"
scr_veh_explosion_husk_vertvelocitymax "200"
scr_veh_explosion_husk_vertvelocitymin "100"
scr_veh_explosion_maxdamage "200"
scr_veh_explosion_mindamage "20"
scr_veh_explosion_radius "256"
scr_veh_explosion_spawnfx "1"
scr_veh_health_jeep "700"
scr_veh_health_tank "1350"
scr_veh_ondeath_createhusk "1"
scr_veh_ondeath_usevehicleashusk "1"
scr_veh_respawnafterhuskcleanup "1"
scr_veh_respawntimemax "90"
scr_veh_respawntimemin "50"
scr_veh_respawnwait_iterationwaitseconds "1"
scr_veh_respawnwait_maxiterations "30"
scr_veh_waittillstoppedandmindist_maxtime "10"
scr_veh_waittillstoppedandmindist_maxtimeenabledistfeet "5"
scr_vehicles_enabled "1"
scr_weapon_allowbetty "1"
scr_weapon_allowc4 "1"
scr_weapon_allowflash "1"
scr_weapon_allowfrags "1"
scr_weapon_allowmines "1"
scr_weapon_allowrpgs "1"
scr_weapon_allowsatchel "1"
scr_weapon_allowsmoke "1"
scr_xpcollectorsscale "1"
scr_xpscale "1"
sensitivity "5"
server1 ""
server10 ""
server11 ""
server12 ""
server13 ""
server14 ""
server15 ""
server16 ""
server2 ""
server3 ""
server4 ""
server5 ""
server6 ""
server7 ""
server8 ""
server9 ""
shortversion "1"
showdrop "0"
showpackets "0"
sm_enable "0"
sm_fastSunShadow "1"
sm_fullResSpotShadowEnable "0"
sm_lightScore_eyeProjectDist "64"
sm_lightScore_spotProjectFrac "0.125"
sm_maxLights "4"
sm_polygonOffsetBias "2.5"
sm_polygonOffsetScale "2"
sm_qualitySpotShadow "1"
sm_spotEnable "1"
sm_spotShadowFadeTime "1"
sm_strictCull "1"
sm_sunAlwaysCastsShadow "0"
sm_sunEnable "1"
sm_sunSampleSizeNear "0.25"
sm_sunShadowCenter "0 0 0"
sm_sunShadowScale "1"
snaps "20"
snd_autoSim "1"
snd_cinematicVolumeScale "1"
snd_distanceLpf "-30"
snd_dlpf_max_distance "3000"
snd_dlpf_min_distance "800"
snd_dopplerRate "2.75"
snd_dopplerScale "25"
snd_draw3D "Off"
snd_drawInfo "None"
snd_drawSort "priority"
snd_enableEq "1"
snd_errorOnMissing "0"
snd_flux_separation "0.3"
snd_global_attenuation "-8"
snd_isbig_distance "1000"
snd_khz "44"
snd_levelFadeTime "250"
snd_losOcclusion "1"
snd_menu_master "1"
snd_menu_music "1"
snd_menu_sfx "1"
snd_menu_voice "1"
snd_occlusion_attenuation "-45"
snd_occlusion_cull_distance "2000"
snd_occlusion_rate "40"
snd_omnidirectionalPercentage "0"
snd_pitch_timescale "0"
snd_playing_priority_boost "10"
snd_realDelay "0.5"
snd_reportSndAliasErrors "1"
snd_skip_muted_sounds "0"
snd_slaveFadeInTime "0.15"
snd_slaveFadeOutTime "0.25"
snd_speakerConfiguration "Stereo"
snd_touchStreamFilesOnLoad "0"
snd_water_occlusion_attenuation "-30"
snd_water_occlusion_distance "60"
snd_water_occlusion_minimum "-8"
snd_water_omni_amount "0.5"
snd_water_omni_distance "60"
snd_water_pitch_amount "0.9"
snd_water_pitch_distance "30"
spawnsystem_debug "0"
spawnsystem_debug_best_points "1"
spawnsystem_debug_force_score_update "1"
spawnsystem_debug_influencer_types "0"
spawnsystem_debug_influencers "1"
spawnsystem_debug_player ""
spawnsystem_debug_points "1"
spawnsystem_debug_team ""
spawnsystem_friend_influencer_stacking "0"
spawnsystem_weapon_influencer_min_length "0.1"
spawnsystem_weapon_influencer_push_through "50"
spawnsystem_weapon_influencer_sight_check "1"
spawnsystem_weapon_influencer_update_interval "151"
squad_highlighted "0"
squad_member_selected "1"
squad_previous "0"
squad_selected "0"
squad_selected_locked "0"
squad_selected_name "MPUI_CALLSIGN_LONEWOLVES"
squads_debug "0"
stat_version "10"
stopspeed "100"
sv_allowAnonymous "0"
sv_allowDownload "1"
sv_allowedClan1 ""
sv_allowedClan2 ""
sv_botsPressAttackBtn "1"
sv_botsRandomInput "0"
sv_cheats "0"
sv_clientArchive "1"
sv_clientside "0"
sv_clientSideBullets "1"
sv_clientSideVehicles "1"
sv_connectTimeout "45"
sv_debugRate "0"
sv_debugReliableCmds "0"
sv_disableClientConsole "0"
sv_FFCheckSums ""
sv_FFNames ""
sv_floodprotect "4"
sv_fps "20"
sv_hostname "CoDWaWHost"
sv_iwdNames "iw_20 iw_19 iw_18 iw_17 iw_16 iw_15 iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00"
sv_iwds "1419315469 -2053677677 -61854135 337426137 704011720 442087115 2082273697 -755386526 1711915667 421433872 -941923171 -1354374490 1775734970 129485564 -1982375373 -1117143133 939809958 621091539 1211913927 -1026172712 -1810803795 "
sv_keywords ""
sv_kickBanTime "300"
sv_mapname ""
sv_mapRotation "map mp_airfield map mp_asylum map mp_castle map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_outskirts map mp_roundhouse map mp_seelow map mp_suburban"
sv_mapRotationCurrent " map mp_asylum map mp_castle map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_outskirts map mp_roundhouse map mp_seelow map mp_suburban"
sv_maxclients "32"
sv_maxPing "0"
sv_maxRate "5000"
sv_minPing "0"
sv_network_warning "0"
sv_packet_info "0"
sv_padPackets "0"
sv_paused "0"
sv_privateClients "0"
sv_privatePassword ""
sv_punkbuster "0"
sv_pure "1"
sv_reconnectlimit "3"
sv_referencedFFCheckSums "459104 29376640 38345952 224"
sv_referencedFFNames "code_post_gfx_mp mp_airfield common_mp mp_airfield_load"
sv_referencedIwdNames "main/iw_00 main/iw_02 main/iw_10 main/iw_05 main/iw_03 main/iw_04 main/iw_08 main/iw_07 main/iw_09 main/iw_06 main/iw_01 main/iw_11 main/iw_12 main/iw_14 main/iw_13 main/iw_16 main/iw_18 main/iw_15 main/iw_20"
sv_referencedIwds "-1810803795 1211913927 -941923171 -1117143133 621091539 939809958 1775734970 129485564 -1354374490 -1982375373 -1026172712 421433872 1711915667 2082273697 -755386526 704011720 -61854135 442087115 1419315469 "
sv_running "0"
sv_serverid "242"
sv_showAverageBPS "0"
sv_showCommands "0"
sv_showPingSpam "0"
sv_timeout "240"
sv_voice "0"
sv_voiceQuality "3"
sv_wwwBaseURL ""
sv_wwwDlDisconnected "0"
sv_wwwDownload "0"
sv_zombietime "2"
sys_configSum "121571059"
sys_configureGHz "7.123"
sys_cpuGHz "1.86153"
sys_cpuName "Intel(R) Core(TM)2 CPU    6300  @ 1.86GHz"
sys_gpu "NVIDIA GeForce 7300 GS"
sys_lockThreads "0"
sys_smp_allowed "1"
sys_SSE "1"
sys_sysMB "1024"
tabun_effect_radius "150"
tabun_shock_radius "150"
tabunGasDuration "3"
tabunInitialGasShockDuration "7"
tabunWalkInGasShockDuration "4"
team_indicator "0"
timescale "1"
twar_captureAccelBonus "35"
twar_captureAccelLimit "50"
twar_captureTime "40"
twar_finalFightFlagRespawnPenalty "3"
twar_finalFightTimeLimit "5"
twar_momentumArtillery "10"
twar_momentumBlitzkriegTime "30"
twar_momentumDogs "10"
twar_momentumEnabled "1"
twar_momentumFlagCap "25"
twar_momentumKamikaze "10"
twar_momentumKillPlayer "5"
twar_momentumMax "70"
twar_momentumMaxMultiplier "3"
twar_momentumMultiplierBonus "25"
twar_momentumMultiplierBonusLimit "75"
twar_momentumRadar "10"
twar_neutralFlagLockTime "0"
twar_secondaryInfluencerBonus "0.5"
twar_showEnemyCount "1"
twar_spawnPointFacingAngle "60"
ui_3dwaypointtext "1"
ui_allow_classchange "0"
ui_allow_controlschange "1"
ui_allow_teamchange "0"
ui_allowvote "1"
ui_bigFont "0.4"
ui_bomb_timer "0"
ui_borderLowLightScale "0.6"
ui_browserFriendlyfire "-1"
ui_browserKillcam "-1"
ui_browserMod "-1"
ui_browserShowDedicated "0"
ui_browserShowEmpty "1"
ui_browserShowFull "1"
ui_browserShowPassword "-1"
ui_browserShowPunkBuster "-1"
ui_browserShowPure "0"
ui_buildLocation "-60 460"
ui_buildSize "0.2"
ui_can_invite_to_squad "0"
ui_cinematicsTimestamp "0"
ui_class_offset "200"
ui_connectScreenTextGlowColor "0 0 0 1"
ui_current_challenge_stat "0"
ui_currentMap "4"
ui_currentNetMap "4"
ui_currentSquad ""
ui_custom_newname ""
ui_customclass_selected "1"
ui_customClassName ""
ui_customModeEditName ""
ui_customModeName ""
ui_deathicontext "1"
ui_dedicated "0"
ui_drawCrosshair "1"
ui_ethernetLinkActive "1"
ui_extraBigFont "0.55"
ui_friendlyfire "0"
ui_friendNameNew ""
ui_friendPendingSelectedInd "0"
ui_friendSelectedInd "0"
ui_gametype "0"
ui_generic_status_bar "0"
ui_hint_text "@MP_NULL"
ui_hostname "CoDWaWHost"
ui_hud_hardcore "0"
ui_hud_obituaries "1"
ui_hud_showobjicons "1"
ui_ignoreMousePos "0"
ui_invitedToSquad "0"
ui_inviteScreen "0"
ui_inviteSelectedInd "0"
ui_joinGametype "0"
ui_keep_unlock_open "0"
ui_lobbypopup ""
ui_mapname "mp_airfield"
ui_maxclients "32"
ui_motd ""
ui_mousePitch "0"
ui_mulitplayer_menu "1"
ui_multi_dt "0"
ui_multi_s "1000"
ui_multiplayer "1"
ui_netGametype "6"
ui_netGametypeName "twar"
ui_netSource "1"
ui_playerProfileAlreadyChosen "0"
ui_playerProfileCount "0"
ui_playerProfileNameNew ""
ui_playerProfileSelected ""
ui_popup_close_icon "0"
ui_prevTextEntryBox "-1"
ui_radar_allies "0"
ui_radar_axis "0"
ui_radar_client "0"
ui_reset_squad_index "0"
ui_score_bar "0"
ui_scorelimit "5"
ui_serverStatusTimeOut "7000"
ui_show_arrow "1"
ui_showEndOfGame "0"
ui_showList "0"
ui_showmap "1"
ui_showMenuOnly ""
ui_smallFont "0.25"
ui_squad_count "0"
ui_squad_member_action "0"
ui_squad_name_action "0"
ui_squad_spectating "0"
ui_stat_assists "0"
ui_stat_death_streak "2"
ui_stat_deaths "6"
ui_stat_headshots "0"
ui_stat_kill_streak "0"
ui_stat_kills "0"
ui_stat_rankxp "0"
ui_stat_score "15"
ui_stat_teamkills "0"
ui_stat_time_played_allies "972"
ui_stat_time_played_opfor "530"
ui_stat_time_played_other "31"
ui_text_endreason "MP_RUSSIAN_FORFEITED"
ui_time_marker "1916356"
ui_timelimit "10"
ui_uav_allies "0"
ui_uav_axis "0"
ui_uav_client "0"
ui_xpText "1"
uiscript_debug "0"
useFastFile "1"
vehanim_debug "0"
vehanim_enable "1"
vehControlMode "0"
vehGunnerSplashDamage "0.1"
vehHelicopterDecelerationFwd "0.5"
vehHelicopterDecelerationSide "1"
vehHelicopterHeadSwayDontSwayTheTurret "1"
vehHelicopterHoverSpeedThreshold "400"
vehHelicopterInvertUpDown "0"
vehHelicopterJitterJerkyness "0.3"
vehHelicopterLookaheadTime "1"
vehHelicopterMaxAccel "45"
vehHelicopterMaxAccelVertical "30"
vehHelicopterMaxPitch "35"
vehHelicopterMaxRoll "35"
vehHelicopterMaxSpeed "150"
vehHelicopterMaxSpeedVertical "65"
vehHelicopterMaxYawAccel "90"
vehHelicopterMaxYawRate "120"
vehHelicopterRightStickDeadzone "0.3"
vehHelicopterScaleMovement "1"
vehHelicopterSoftCollisions "0"
vehHelicopterStrafeDeadzone "0.3"
vehHelicopterTiltFromAcceleration "2"
vehHelicopterTiltFromControllerAxes "0"
vehHelicopterTiltFromDeceleration "2"
vehHelicopterTiltFromFwdAndYaw "0"
vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1"
vehHelicopterTiltFromVelocity "1"
vehHelicopterTiltMomentum "0.4"
vehHelicopterTiltSpeed "1.2"
vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick"
vehHelicopterYawOnLeftStick "5"
vehicle_damage_bouncing_betty "1.25"
vehicle_damage_bullet "0"
vehicle_damage_grenade "0.3"
vehicle_damage_max_shielding "0.25"
vehicle_damage_projectile "1.2"
vehicle_damage_satchel_charge "1.5"
vehicle_damage_sticky_grenade "1.35"
vehicle_damage_zone_front "1"
vehicle_damage_zone_rear "2"
vehicle_damage_zone_side "1.2"
vehicle_damage_zone_under "2.25"
vehicle_destructible_damage_bouncing_betty "1"
vehicle_destructible_damage_bouncing_betty_radius "13.1"
vehicle_destructible_damage_grenade "0.2"
vehicle_destructible_damage_grenade_radius "100"
vehicle_destructible_damage_projectile_radius "4"
vehicle_destructible_damage_satchel_charge "1.5"
vehicle_destructible_damage_satchel_charge_radius "21.1"
vehicle_destructible_damage_sticky_grenade "1.5"
vehicle_destructible_damage_sticky_grenade_radius "13.1"
vehicle_perk_boost_acceleration_multiplier "1.571"
vehicle_perk_boost_duration_seconds "0.74"
vehicle_perk_boost_interval_seconds "1.703"
vehicle_perk_boost_speed_increase "1.878"
vehicle_perk_leadfoot_speed_increase "1.35"
vehicle_piece_damagesfx_threshold "10"
vehicle_switch_seat_delay "0.5"
vehicle_useRadius "256"
vehLockTurretToPlayerView "1"
vehPlaneFakeLiftForce "0"
vehPlaneGravityForce "0"
vehPlaneLiftForce "0"
vehPlaneLowSpeed "1500"
vehPlanePitchAccel "16"
vehPlaneRollAccel "16"
vehPlaneRollDeadZone "0.15"
vehPlaneYawFromRollScale "0.1"
vehPlaneYawSpeed "50"
version "Call of Duty Multiplayer COD_WaW MP build 1.0.872 CL(0) JADAMS2 Fri Oct 10 18:27:02 2008 win-x86"
vid_xpos "3"
vid_ypos "22"
visionstore_filmBrightness "0.16"
visionstore_filmContrast "1.2"
visionstore_filmDarkTint "0.44 0.15 0.24"
visionstore_filmDesaturation "0"
visionstore_filmEnable "1"
visionstore_filmInvert "0"
visionstore_filmLightTint "1.37 1.6 1.2"
visionstore_glowRayExpansion ".5"
visionstore_glowRayIntensity "0.25"
visionstore_glowTweakBloomCutoff "0.5"
visionstore_glowTweakBloomDesaturation "0"
visionstore_glowTweakBloomIntensity0 "1"
visionstore_glowTweakBloomIntensity1 ""
visionstore_glowTweakEnable "0"
visionstore_glowTweakRadius0 "5"
visionstore_glowTweakRadius1 ""
visionstore_glowTweakSkyBleedIntensity0 ""
visionstore_glowTweakSkyBleedIntensity1 ""
voice_deadChat "0"
voice_global "0"
voice_localEcho "0"
war_a "@MPUI_CALLSIGN_AIRFIELD_A"
war_b "@MPUI_CALLSIGN_AIRFIELD_B"
war_c "@MPUI_CALLSIGN_AIRFIELD_C"
war_d "@MPUI_CALLSIGN_AIRFIELD_D"
war_e "@MPUI_CALLSIGN_AIRFIELD_E"
war_sb ""
waypointDebugDraw "0"
waypointDistScaleRangeMax "3000"
waypointDistScaleRangeMin "1000"
waypointDistScaleSmallest "0.8"
waypointIconHeight "36"
waypointIconWidth "36"
waypointOffscreenCornerRadius "105"
waypointOffscreenDistanceThresholdAlpha "30"
waypointOffscreenPadBottom "30"
waypointOffscreenPadLeft "103"
waypointOffscreenPadRight "0"
waypointOffscreenPadTop "0"
waypointOffscreenPointerDistance "20"
waypointOffscreenPointerHeight "12"
waypointOffscreenPointerWidth "25"
waypointOffscreenRoundedCorners "1"
waypointOffscreenScaleLength "500"
waypointOffscreenScaleSmallest "1"
waypointPlayerOffsetCrouch "56"
waypointPlayerOffsetProne "30"
waypointPlayerOffsetStand "74"
waypointSplitscreenScale "1.8"
waypointTweakY "-17"
wideScreen "0"
wind_debug_display "0"
wind_global_hi_altitude "0"
wind_global_low_altitude "0"
wind_global_low_strength_percent "1"
wind_global_vector "1 0 0"
wind_grass_gust_distance "2000"
wind_grass_gust_radius "400"
wind_grass_gust_speed "1"
wind_grass_gust_strength "0.5"
wind_grass_gustinterval "250"
wind_grass_scale "10000"
wind_grass_tension "0.001"
wind_leaf_scale "176"
winvoice_mic_mute "1"
winvoice_mic_reclevel "65535"
winvoice_mic_scaler "1"
winvoice_save_voice "0"

2145 total dvars

2145 dvar indexes