Call of Duty 5: Beta Vision

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Revision as of 19:58, 29 October 2008 by Zeroy (talk | contribs)
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CoDWaW is using more options within the Vision files, here is an example from vampire_high.vision:

r_glow					"1"
r_glowRadius0				"6"
r_glowRadius1				"6"
r_glowBloomCutoff			"0.3"
r_glowBloomDesaturation			"0"
r_glowBloomIntensity0			"0.2"
r_glowBloomIntensity1			"0.2"
r_glowSkyBleedIntensity0		"0.29"
r_glowSkyBleedIntensity1		"0.29"
r_glowRayExpansion 			"0.7"
r_glowRayIntensity 			"0.2"

r_filmEnable				"1"
r_filmContrast				"1.2"
r_filmBrightness			"0.1"
r_filmDesaturation			"0"
r_filmInvert				"0"
r_filmLightTint				"2 1.75 1.6"
r_filmDarkTint				"1 0.9 0.8"

r_reviveFX_enable			"0"
r_reviveFX_contrastEdge			"1"
r_reviveFX_brightnessEdge		"0"
r_reviveFX_desaturationEdge		"0.9"
r_reviveFX_darkTintEdge			"1 0.94 0.9"
r_reviveFX_lightTintEdge		"1.7 2 1.8"
r_reviveFX_blurRadiusEdge		"2"
r_reviveFX_motionblurWeight		"0.4"

r_reviveFX_contrastCenter		"1"
r_reviveFX_brightnessCenter		"0"
r_reviveFX_desaturationCenter	        "0.9"
r_reviveFX_darkTintCenter		"1 0.94 0.9"
r_reviveFX_lightTintCenter		"1.7 2 1.8"

Full Vision Files Rip Availiable HERE

Thanks to NovemberDobby for the Rips.