Call of Duty 4: mapping mp: Difference between revisions

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[[Image:Design.png|right]]
[[Image:Design.png|right]]
* [[Call of duty 4: Import models|Import models in game]]
* [[Call of duty 4: Import models|Import models in game]]
* [[Call of Duty: Blender to COD|Blender to COD Model import *NEW*]]
* [[Call of Duty: Blender to COD|Blender to COD Model import]]
* [[Call of Duty 4: Maya Static Model Export|Static Model Export (Maya)]]
* [[Call of Duty 4: Maya Static Model Export|Static Model Export (Maya)]]
* [[Call of Duty 4: Import COD2 Models|Import COD2 Models]]
* [[Call of Duty 4: Import COD2 Models|Import COD2 Models]]
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** [[Call of Duty 4: Maya#Models|Models]]
** [[Call of Duty 4: Maya#Models|Models]]
** [[Call of Duty 4: Maya#Converting models and animations|Convert Models/Anims]]
** [[Call of Duty 4: Maya#Converting models and animations|Convert Models/Anims]]
** [[Call of Duty 4: Waving models (using flag shader)]]
* [[Call of Duty 2: Viewsleeves Tutorial|Viewsleeves Animation/Export (COD2)]]
* [[Call of Duty 2: Viewsleeves Tutorial|Viewsleeves Animation/Export (COD2)]]
* [[Call of Duty: Create Models with Blender (without Maya)|Create Models with Blender (without Maya) *NEW*]]
* [[Call of Duty: Create Models with Blender (without Maya)|Create Models with Blender (without Maya)]]


== Scripts & Mapping ==
== Scripts & Mapping ==

Revision as of 11:55, 16 April 2012

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Getting Started

Basic Editing


Advanced Editing

Special Effects - FXs

Modelling / Skinning

Scripts & Mapping

Gametypes

Releasing a Map

Tips & Troubleshooting

Technical References

Upload Sites



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