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Call of Duty 4: Scripting Reference - Sound::HasEQ
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Revision as of 23:43, 31 July 2009 by
CoDEmanX
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HasEQ()
Module:
Sound
SP Only
Summary:
Call this on:
<entity> An entity
Example:
ai HasEQ();
Required arguments:
none
Optional arguments:
none
Notes:
none
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