Call of Duty 4: Scripting Reference - Player::SecondaryOffhandButtonPressed: Difference between revisions
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(New page: {{Function |Version=4 |Name=ResetSpreadOverride() |Module=Player |Available |Summary=Resets the player spread value to the ones of the weapon in use. |Call_on=A player |Example=<pre>level....) |
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{{Function | {{Function | ||
|Version=4 | |Version=4 | ||
|Name= | |Name=SecondaryOffhandButtonPressed() | ||
|Module=Player | |Module=Player | ||
|Available | |Available=MP Only | ||
|Summary=Resets the player spread value to the ones of the weapon in use. | |Summary=Resets the player spread value to the ones of the weapon in use. | ||
|Call_on= | |Call_on=The player | ||
|Example=<pre> | |Example=<pre>if ( self SecondaryOffhandButtonPressed() ) ...</pre> | ||
}} | }} |