Call of Duty 4: Scripting Reference - Player::SecondaryOffhandButtonPressed: Difference between revisions

From COD Modding & Mapping Wiki
Jump to navigation Jump to search
(New page: {{Function |Version=4 |Name=ResetSpreadOverride() |Module=Player |Available |Summary=Resets the player spread value to the ones of the weapon in use. |Call_on=A player |Example=<pre>level....)
 
No edit summary
 
Line 1: Line 1:
{{Function
{{Function
|Version=4
|Version=4
|Name=ResetSpreadOverride()
|Name=SecondaryOffhandButtonPressed()
|Module=Player
|Module=Player
|Available
|Available=MP Only
|Summary=Resets the player spread value to the ones of the weapon in use.
|Summary=Resets the player spread value to the ones of the weapon in use.
|Call_on=A player
|Call_on=The player
|Example=<pre>level.player ResetSpreadOverride();</pre>
|Example=<pre>if ( self SecondaryOffhandButtonPressed() ) ...</pre>
}}
}}

Latest revision as of 03:36, 1 August 2009