Call of Duty 4: Scripting Reference - Player::FragButtonPressed: Difference between revisions
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(New page: {{Function |Version=4 |Name=EnableTurretDismount() |Module=Player |Available=SP Only |Summary=Player can dismount from turrets as normal. |Call_on=A Player |Example=<pre>level.player Enabl...) |
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{{Function | {{Function | ||
|Version=4 | |Version=4 | ||
|Name= | |Name=FragButtonPressed() | ||
|Module=Player | |Module=Player | ||
|Available= | |Available=MP Only | ||
|Summary | |Summary | ||
|Call_on= | |Call_on=The Player | ||
|Example=<pre> | |Example=<pre>if ( self FragButtonPressed() ) ...</pre> | ||
}} | }} |