Revision history of "Call of Duty 4: Scripting Reference - Player::AnyAmmoForWeaponModes"

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  • (cur | prev) 01:53, 1 August 2009CoDEmanX (talk | contribs). . (412 bytes) (+412). . (New page: {{Function |Version=4 |Name=AnyAmmoForWeaponModes( <weapon name> ) |Module=Player |Available |Summary=Returns true if the player has any ammo available for the weapon or any of it's ...)