Call of Duty 4: Scripting Reference - Motion: Difference between revisions
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(New page: {{CoD4_Modules}} ==Module: == *DevAddPitch *DevAddRoll *[[Call ...) |
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{{CoD4_Modules}} | {{CoD4_Modules}} | ||
==Module: == | ==Module: Motion== | ||
*[[Call of Duty 4: Scripting Reference - Motion::DevAddPitch|DevAddPitch]] | *[[Call of Duty 4: Scripting Reference - Motion::DevAddPitch|DevAddPitch]] |
Latest revision as of 03:45, 31 July 2009
AI | Animation | Array | BadPlaces | Clans | Client | Control | Damage | Debug | Dvars | Effects | Entity | File | Hud | Level | Math | Menus | Missile | Motion | Objective | Physics | Player | Precache | Rumble | Save | Sentient | Sound | Spawn | String | System | Teams | Trace | Triggers | Turret | Variables | Vector | Vehicles | Weapons