Call of Duty 4: Scripting Reference - Entity::SetStableMissile: Revision history

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1 August 2009

  • curprev 01:4601:46, 1 August 2009CoDEmanX talk contribs 341 bytes +341 New page: {{Function |Version=4 |Name=SetStableMissile( <stablemissileflag> ) |Module=Entity |Available |Summary=This entity will shoot missiles that do not destabilize. Only applicable to veh...