Call of Duty 4: Scripting Reference - Debug::SetPrintChannel

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Revision as of 10:08, 31 July 2009 by CoDEmanX (talk | contribs) (New page: {{Function |Version=4 |Name=SetPrintChannel( <channel> ) |Module=Debug |Available |Summary=Set the current print channel. Returns the previous channel. |Call_on |Example=<pre>prevcha...)
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