Call of Duty 4: Scripting Reference - Clans: Difference between revisions
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(New page: {{CoD4_Modules}} ==Module: Clans== *GetClanID *GetClanName) |
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==Module: Clans== | ==Module: Clans== | ||
*[[Call of Duty 4: Scripting Reference - | *[[Call of Duty 4: Scripting Reference - Clans::GetClanID|GetClanID]] | ||
*[[Call of Duty 4: Scripting Reference - | *[[Call of Duty 4: Scripting Reference - Clans::GetClanName|GetClanName]] |
Latest revision as of 03:33, 31 July 2009
AI | Animation | Array | BadPlaces | Clans | Client | Control | Damage | Debug | Dvars | Effects | Entity | File | Hud | Level | Math | Menus | Missile | Motion | Objective | Physics | Player | Precache | Rumble | Save | Sentient | Sound | Spawn | String | System | Teams | Trace | Triggers | Turret | Variables | Vector | Vehicles | Weapons