https://wiki.zeroy.com/index.php?title=Call_of_Duty_4:_Scripting_Reference_-_Animation::SetFlaggedAnimKnobAllRestart&feed=atom&action=history Call of Duty 4: Scripting Reference - Animation::SetFlaggedAnimKnobAllRestart - Revision history 2024-03-29T11:09:36Z Revision history for this page on the wiki MediaWiki 1.41.0 https://wiki.zeroy.com/index.php?title=Call_of_Duty_4:_Scripting_Reference_-_Animation::SetFlaggedAnimKnobAllRestart&diff=6006&oldid=prev CoDEmanX: New page: {{Function |Version=4 |Name=SetFlaggedAnimKnobAllRestart( &lt;notifyname&gt;, &lt;animation&gt;, &lt;root&gt;, &lt;weight&gt;, &lt;time&gt;, &lt;rate&gt; ) |Module=Animation |Available=SP ... 2009-07-31T06:21:29Z <p>New page: {{Function |Version=4 |Name=SetFlaggedAnimKnobAllRestart( &lt;notifyname&gt;, &lt;animation&gt;, &lt;root&gt;, &lt;weight&gt;, &lt;time&gt;, &lt;rate&gt; ) |Module=Animation |Available=SP ...</p> <p><b>New page</b></p><div>{{Function<br /> |Version=4<br /> |Name=SetFlaggedAnimKnobAllRestart( &amp;lt;notifyname&amp;gt;, &amp;lt;animation&amp;gt;, &amp;lt;root&amp;gt;, &amp;lt;weight&amp;gt;, &amp;lt;time&amp;gt;, &amp;lt;rate&amp;gt; )<br /> |Module=Animation<br /> |Available=SP Only<br /> |Summary=See &quot;SetAnim.&quot;<br /> |Call_on=&amp;lt;entity&amp;gt;<br /> |Example=&lt;pre&gt;self SetFlaggedAnimKnobAllRestart( &quot;runanim&quot;, %precombatrun1, %body, 1, 0.1, 1 );&lt;/pre&gt;<br /> |Required_args=<br /> # &amp;lt;notifyname&amp;gt; The string to notify notetracks with.<br /> # &amp;lt;animation&amp;gt; The animation or animtree node to change.<br /> # &amp;lt;root&amp;gt; An ancestor of the animation.<br /> |Optional_args=<br /> # &amp;lt;weight&amp;gt; Goal weight of this animation. Defaults to 1.0.<br /> # &amp;lt;time&amp;gt; Time to transition to this weight in seconds. Defaults to 0.2.<br /> # &amp;lt;rate&amp;gt; Playback rate of the animation. Defaults to 1.0.<br /> }}</div> CoDEmanX