Call of Duty 4: Scripting Reference - Animation::GetTagAngles

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Revision as of 06:29, 31 July 2009 by CoDEmanX (talk | contribs) (New page: {{Function |Version=4 |Name=GetTagAngles( <tagname> ) |Module=Animation |Available |Summary=Gets the angles of a particular tag on this model |Call_on=<entity> An entity with a...)
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GetTagAngles( <tagname> )

Module: Animation

Summary:

Gets the angles of a particular tag on this model


Call this on: <entity> An entity with a model

Example:

 leftorg = self GetTagAngles( "tag_wheel_back_left" );

Required arguments:

  1. <tagname> The name of the tag


Optional arguments:

none


Notes:

none