Call of Duty 4: Scripting Reference - Animation::GetCycleOriginOffset
From COD Modding & Mapping Wiki
GetCycleOriginOffset( <angles>, <animation> )
Module: Animation
SP Only
Summary:
For the given animation cycle and angle set, calculate the final offset of the animation
Call this on:
Example:
Required arguments:
- <angles> A set of world angles
- <animation> The animation to calculate the offset of.
Optional arguments:
- none
Notes:
- none