Call of Duty 4: Scripting Reference - Animation::GetAnimAssetType
From COD Modding & Mapping Wiki
GetAnimAssetType( <animation> )
Module: Animation
Summary:
Get the animation asset type (delta/relative/additive etc defined in xanim.gdf).
Call this on: <entity>
Example:
GetAnimAssetType( %walk_and_run_loops )
Required arguments:
- <animation> animation to get asset type of
Optional arguments:
- none
Notes:
- none