https://wiki.zeroy.com/index.php?title=Call_of_Duty_4:_Scripting_Reference_-_Animation::ClearAnim&feed=atom&action=history Call of Duty 4: Scripting Reference - Animation::ClearAnim - Revision history 2024-03-29T07:52:42Z Revision history for this page on the wiki MediaWiki 1.41.0 https://wiki.zeroy.com/index.php?title=Call_of_Duty_4:_Scripting_Reference_-_Animation::ClearAnim&diff=6037&oldid=prev CoDEmanX: New page: {{Function |Version=4 |Name=ClearAnim( &lt;animation&gt;, &lt;time&gt; ) |Module=Animation |Available=SP Only |Summary=Sets an animation's goal weight (and the goal weights of all of its d... 2009-07-31T06:35:58Z <p>New page: {{Function |Version=4 |Name=ClearAnim( &lt;animation&gt;, &lt;time&gt; ) |Module=Animation |Available=SP Only |Summary=Sets an animation&#039;s goal weight (and the goal weights of all of its d...</p> <p><b>New page</b></p><div>{{Function<br /> |Version=4<br /> |Name=ClearAnim( &amp;lt;animation&amp;gt;, &amp;lt;time&amp;gt; )<br /> |Module=Animation<br /> |Available=SP Only<br /> |Summary=Sets an animation's goal weight (and the goal weights of all of its descendents) to zero over the specified time.<br /> |Call_on=&amp;lt;entity&amp;gt; The entity to clear the animation on.<br /> |Example=&lt;pre&gt;self ClearAnim( %root, 0);&lt;/pre&gt;<br /> |Required_args=<br /> # &amp;lt;animation&amp;gt; The animation or animtree node to clear<br /> # &amp;lt;time&amp;gt; The blending time for the clear<br /> }}</div> CoDEmanX