Call of Duty 4: Scripting Reference - AI::UseTurret

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UseTurret( <turret> )

Module: AI
SP Only

Summary:

Use this turret


Call this on: <actor> An actor

Example:

self UseTurret( mg42Ent );

Required arguments:

  1. <turret> (entity) A turret entity


Optional arguments:

none


Notes:

none