Call of Duty 4: Scripting Reference - AI::UseReacquireNode

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Revision as of 00:21, 31 July 2009 by CoDEmanX (talk | contribs) (New page: {{Function |Version=4 |Name=UseReacquireNode( <node> ) |Module=AI |Available=SP Only |Summary=Use the given reacquire node. |Call_on=<actor> An actor |Example |Required_args= # <node...)
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UseReacquireNode( <node> )

Module: AI
SP Only

Summary:

Use the given reacquire node.


Call this on: <actor> An actor

Example:


Required arguments:

  1. <node>(path node) the node to use.


Optional arguments:

none


Notes:

none