Call of Duty 4: Scripting Reference - AI::UnSetTurretNode

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Revision as of 00:19, 31 July 2009 by CoDEmanX (talk | contribs) (New page: {{Function |Version=4 |Name=UnSetTurretNode( <node> ) |Module=AI |Available=SP Only |Summary=Unset the turret from this node. |Call_on |Example=<pre>UnSetTurretNode( node, mg42 );</pre> |R...)
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UnSetTurretNode( <node> )

Module: AI
SP Only

Summary:

Unset the turret from this node.


Call this on:

Example:

UnSetTurretNode( node, mg42 );

Required arguments:

  1. <node> The turret node to disconnect


Optional arguments:

none


Notes:

none