Call of Duty 4: Scripting Reference - AI::TraverseMode
From COD Modding & Mapping Wiki
TraverseMode( <traverse mode> )
Module: AI
SP Only
Summary:
Set the traverse mode of this actor.
Call this on: <actor> An actor
Example:
self TraverseMode( "nogravity" );
Required arguments:
- <traverse mode> (const string) Possible traverse modes are 'gravity', 'nogravity', or 'noclip'
Optional arguments:
- none
Notes:
- none