Call of Duty 4: Scripting Reference - AI::ThrowGrenade

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ThrowGrenade()

Module: AI
SP Only

Summary:

Throw a grenade. CheckGrenadeThrowPos() or CheckGrenadeThrow() must be called first.


Call this on: <actor> An actor

Example:

self ThrowGrenade();

Required arguments:

none


Optional arguments:

none


Notes:

none