Call of Duty 4: Scripting Reference - AI::StopLookAt

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StopLookAt( <turn acceleration> )

Module: AI
SP Only

Summary:

Make this actor stop looking at its current look at target.


Call this on: <actor> An actor

Example:

self StopLookAt( 1000 );

Required arguments:

  1. <turn acceleration> The turn acceleration


Optional arguments:

none


Notes:

none