Call of Duty 4: Scripting Reference - AI::SetTalkToSpecies

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Revision as of 01:11, 31 July 2009 by CoDEmanX (talk | contribs) (New page: {{Function |Version=4 |Name=SetTalkToSpecies( <species>, ... ) |Module=AI |Available=SP Only |Summary=Sets the species this AI can share enemy information with. |Call_on=<actor&gt...)
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SetTalkToSpecies( <species>, ... )

Module: AI
SP Only

Summary:

Sets the species this AI can share enemy information with.


Call this on: <actor> An actor

Example:

SetTalkToSpecies( "dog", "human

Required arguments:

none


Optional arguments:

  1. <species> list of species, if not specified, makes this AI talk with no one; use "all" to talk with all species


Notes:

none