Call of Duty 4: Scripting Reference - AI::SetRunToPos
From COD Modding & Mapping Wiki
SetRunToPos( <position> )
Module: AI
SP Only
Summary:
Override where the actor should run to. This overrides the goal pos and the claimed node.
Call this on: <actor> An actor
Example:
self SetRunToPos( pos );
Required arguments:
- <position> The position for the actor to run to.
Optional arguments:
- none
Notes:
- none