Revision history of "Call of Duty 4: Scripting Reference - AI::SetProneAnimNodes"

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  • (cur | prev) 00:10, 31 July 2009CoDEmanX (talk | contribs). . (846 bytes) (+846). . (New page: {{Function |Version=4 |Name=SetProneAnimNodes( <down angle>, <up angle>, <low prone animation> , <straight prone animation>, <high prone animation> ) |Module=...)