Call of Duty 4: Scripting Reference - AI::SetNodePriority

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Revision as of 00:08, 31 July 2009 by CoDEmanX (talk | contribs) (New page: {{Function |Version=4 |Name=SetNodePriority( <node> ,<enable> ) |Module=AI |Available=SP Only |Summary=Enable or disable the priority for this node. |Call_on |Example |Required_args= # <no...)
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SetNodePriority( <node> ,<enable> )

Module: AI
SP Only

Summary:

Enable or disable the priority for this node.


Call this on:

Example:


Required arguments:

  1. <node> (node) A priority allowed node.
  2. <enable> (boolean) True if this node is enabled.


Optional arguments:

none


Notes:

none