Call of Duty 4: Scripting Reference - AI::SetLookAtAnimNodes
From COD Modding & Mapping Wiki
SetLookAtAnimNodes( <look straight animation> , <look left animation>, <look right animation> )
Module: AI
SP Only
Summary:
Set the animation nodes for this actor for looking at things to the left and right.
Call this on: <actor> An actor
Example:
self SetLookAtAnimNodes( %look_straight, %look_left, %look_right );
Required arguments:
- <look straight animation> The look straight animation
- <look left animation> The look left animation.
- <look right animation> The look rigth animation.
Optional arguments:
- none
Notes:
- none