https://wiki.zeroy.com/index.php?title=Call_of_Duty_4:_Scripting_Reference_-_AI::SetLookAtAnimNodes&feed=atom&action=history Call of Duty 4: Scripting Reference - AI::SetLookAtAnimNodes - Revision history 2024-03-29T01:35:47Z Revision history for this page on the wiki MediaWiki 1.41.0 https://wiki.zeroy.com/index.php?title=Call_of_Duty_4:_Scripting_Reference_-_AI::SetLookAtAnimNodes&diff=5907&oldid=prev CoDEmanX: New page: {{Function |Version=4 |Name=SetLookAtAnimNodes( &lt;look straight animation&gt; , &lt;look left animation&gt;, &lt;look right animation&gt; ) |Module=AI |Available=SP Only |Summary=Set the... 2009-07-31T00:06:35Z <p>New page: {{Function |Version=4 |Name=SetLookAtAnimNodes( &lt;look straight animation&gt; , &lt;look left animation&gt;, &lt;look right animation&gt; ) |Module=AI |Available=SP Only |Summary=Set the...</p> <p><b>New page</b></p><div>{{Function<br /> |Version=4<br /> |Name=SetLookAtAnimNodes( &amp;lt;look straight animation&amp;gt; , &amp;lt;look left animation&amp;gt;, &amp;lt;look right animation&amp;gt; )<br /> |Module=AI<br /> |Available=SP Only<br /> |Summary=Set the animation nodes for this actor for looking at things to the left and right.<br /> |Call_on=&amp;lt;actor&amp;gt; An actor<br /> |Example=&lt;pre&gt;self SetLookAtAnimNodes( %look_straight, %look_left, %look_right );&lt;/pre&gt;<br /> |Required_args=<br /> # &lt;look straight animation&gt; The look straight animation<br /> # &lt;look left animation&gt; The look left animation.<br /> # &lt;look right animation&gt; The look rigth animation.<br /> |Optional_args<br /> |Notes<br /> }}</div> CoDEmanX