Call of Duty 4: Scripting Reference - AI::SetGoalNode

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Revision as of 00:04, 31 July 2009 by CoDEmanX (talk | contribs) (New page: {{Function |Version=4 |Name=SetGoalNode( <goal node> ) |Module=AI |Available=SP Only |Summary=Set this actor's goal node. |Call_on=<actor> An actor |Example=<pre> self SetGoalN...)
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SetGoalNode( <goal node> )

Module: AI
SP Only

Summary:

Set this actor's goal node.


Call this on: <actor> An actor

Example:

 self SetGoalNode( node );

Required arguments:

  1. <goal node>(node) The goal node.


Optional arguments:

none


Notes:

none