Call of Duty 4: Scripting Reference - AI::IsSuppressed

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Revision as of 00:51, 31 July 2009 by CoDEmanX (talk | contribs) (New page: {{Function |Version=4 |Name=IsSuppressed() |Module=AI |Available=SP Only |Summary=Checks whether this actor is in a suppressed state ( under fire ). |Call_on=<actor> An actor |Exampl...)
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IsSuppressed()

Module: AI
SP Only

Summary:

Checks whether this actor is in a suppressed state ( under fire ).


Call this on: <actor> An actor

Example:

while ( self IsSuppressed() )...

Required arguments:

none


Optional arguments:

none


Notes:

none