Call of Duty 4: Scripting Reference - AI::GetTurret

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Revision as of 23:40, 30 July 2009 by CoDEmanX (talk | contribs) (New page: {{Function |Version=4 |Name=GetTurret() |Module=AI |Available=SP Only |Summary=Get the turret that this actor is using. |Call_on=<actor> An actor |Example=<pre> turret = self GetTurr...)
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GetTurret()

Module: AI
SP Only

Summary:

Get the turret that this actor is using.


Call this on: <actor> An actor

Example:

 turret = self GetTurret();

Required arguments:

none


Optional arguments:

none


Notes:

none