Call of Duty 4: Scripting Reference - AI::GetHitEntType
From COD Modding & Mapping Wiki
GetHitEntType()
Module: AI
SP Only
Summary:
Get the type of entity that the actor has hit. Can be 'hit', 'obstacle' or 'world'.
Call this on: <actor> An actor
Example:
self GetHitEntType();
Required arguments:
- none
Optional arguments:
- none
Notes:
- none