Revision history of "Call of Duty 4: Scripting Reference - AI::GetHitEntType"

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  • (cur | prev) 23:33, 30 July 2009CoDEmanX (talk | contribs). . (282 bytes) (+282). . (New page: {{Function |Version=4 |Name=GetHitEntType() |Module=AI |Available=SP Only |Summary=Get the type of entity that the actor has hit. Can be 'hit', 'obstacle' or 'world'. |Call_on=<actor&gt...)