Call of Duty 4: Scripting Reference - AI::GetFlashBangedStrength: Revision history

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31 July 2009

  • curprev 02:3202:32, 31 July 2009CoDEmanX talk contribs 340 bytes +340 New page: {{Function |Version=4 |Name=GetFlashBangedStrength() |Module=AI |Available=SP Only |Summary=Retrieves how strongly the actor was initially hit by a flashbang. 1.0 is full strength, 0.0 is...