Call of Duty 4: Scripting Reference - AI::GetFixedNodeSafeVolume

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Revision as of 23:31, 30 July 2009 by CoDEmanX (talk | contribs) (New page: {{Function |Version=4 |Name=GetFixedNodeSafeVolume() |Module=AI |Available=SP Only |Summary=Get this actor's fixed node safe volume. |Call_on=<actor> An actor |Example=<pre> volume =...)
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GetFixedNodeSafeVolume()

Module: AI
SP Only

Summary:

Get this actor's fixed node safe volume.


Call this on: <actor> An actor

Example:

 volume = self GetFixedNodeSafeVolume();

Required arguments:

none


Optional arguments:

none


Notes:

none