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Call of Duty 4: Scripting Reference - AI::GetFixedNodeSafeVolume - Revision history
2024-03-29T13:27:10Z
Revision history for this page on the wiki
MediaWiki 1.41.0
https://wiki.zeroy.com/index.php?title=Call_of_Duty_4:_Scripting_Reference_-_AI::GetFixedNodeSafeVolume&diff=5857&oldid=prev
CoDEmanX: New page: {{Function |Version=4 |Name=GetFixedNodeSafeVolume() |Module=AI |Available=SP Only |Summary=Get this actor's fixed node safe volume. |Call_on=<actor> An actor |Example=<pre> volume =...
2009-07-30T23:31:54Z
<p>New page: {{Function |Version=4 |Name=GetFixedNodeSafeVolume() |Module=AI |Available=SP Only |Summary=Get this actor's fixed node safe volume. |Call_on=<actor> An actor |Example=<pre> volume =...</p>
<p><b>New page</b></p><div>{{Function<br />
|Version=4<br />
|Name=GetFixedNodeSafeVolume()<br />
|Module=AI<br />
|Available=SP Only<br />
|Summary=Get this actor's fixed node safe volume.<br />
|Call_on=&lt;actor&gt; An actor<br />
|Example=<pre> volume = self GetFixedNodeSafeVolume();</pre><br />
|Required_args<br />
|Optional_args<br />
|Notes<br />
}}</div>
CoDEmanX