Revision history of "Call of Duty 4: Scripting Reference - AI::GetFixedNodeSafeVolume"

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  • (cur | prev) 23:31, 30 July 2009CoDEmanX (talk | contribs). . (265 bytes) (+265). . (New page: {{Function |Version=4 |Name=GetFixedNodeSafeVolume() |Module=AI |Available=SP Only |Summary=Get this actor's fixed node safe volume. |Call_on=<actor> An actor |Example=<pre> volume =...)