Revision history of "Call of Duty 4: Scripting Reference - AI::GetAnglesToLikelyEnemyPath"

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  • (cur | prev) 23:22, 30 July 2009CoDEmanX (talk | contribs). . (343 bytes) (+343). . (New page: {{Function |Version=4 |Name=GetAnglesToLikelyEnemyPath() |Module=AI |Available=SP Only |Summary=Get the angles towards the direction an enemy is most likely to appear. Returns undefined if...)