Call of Duty 4: Scripting Reference - AI::FlagEnemyUnattackable

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GetFixedNodeSafeVolume()

Module: AI
SP Only

Summary:

Get this actor's fixed node safe volume.


Call this on: <actor> An actor

Example:

 volume = self GetFixedNodeSafeVolume();

Required arguments:

none


Optional arguments:

none


Notes:

none