Call of Duty 4: Scripting Reference - AI::FlagEnemyUnattackable: Difference between revisions
Jump to navigation
Jump to search
(New page: {{Function |Version=4 |Name=GetFixedNodeSafeVolume() |Module=AI |Available=SP Only<BR> |Summary=Get this actor's fixed node safe volume. |Call_on=<actor> An actor |Example=<pre> volu...) |
mNo edit summary |
||
Line 3: | Line 3: | ||
|Name=GetFixedNodeSafeVolume() | |Name=GetFixedNodeSafeVolume() | ||
|Module=AI | |Module=AI | ||
|Available=SP Only | |Available=SP Only | ||
|Summary=Get this actor's fixed node safe volume. | |Summary=Get this actor's fixed node safe volume. | ||
|Call_on=<actor> An actor | |Call_on=<actor> An actor |