Call of Duty 4: Scripting Reference - AI::FindReacquireProximatePath

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Revision as of 02:11, 31 July 2009 by CoDEmanX (talk | contribs) (New page: {{Function |Version=4 |Name=GetAnglesToLikelyEnemyPath() |Module=AI |Available=SP Only<BR> |Summary=Get the angles towards the direction an enemy is most likely to appear. Returns undefin...)
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