Call of Duty 4: Scripting Reference - AI::FindReacquireNode

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FireGrenadeLauncher( <barrel tag> )

Module: AI
SP Only

Summary:

Use the grenadelauncher. checkgrenadelaunchpos or checkgrenadelaunch must be called first.


Call this on: <actor> An actor

Example:

self FireGrenadeLauncher( tag );

Required arguments:

none


Optional arguments:

none


Notes:

none