Call of Duty 4: Scripting Reference - AI::FindReacquireNode: Difference between revisions

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(New page: {{Function |Version=4 |Name=FireGrenadeLauncher( <barrel tag> ) |Module=AI |Available=SP Only<BR> |Summary=Use the grenadelauncher. checkgrenadelaunchpos or checkgrenadelaunch must b...)
 
mNo edit summary
 
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|Name=FireGrenadeLauncher( &lt;barrel tag&gt; )
|Name=FireGrenadeLauncher( &lt;barrel tag&gt; )
|Module=AI
|Module=AI
|Available=SP Only<BR>
|Available=SP Only
|Summary=Use the grenadelauncher. checkgrenadelaunchpos or checkgrenadelaunch must be called first.
|Summary=Use the grenadelauncher. checkgrenadelaunchpos or checkgrenadelaunch must be called first.
|Call_on=&lt;actor&gt; An actor
|Call_on=&lt;actor&gt; An actor

Latest revision as of 02:29, 31 July 2009