Call of Duty 4: Scripting Reference - AI::FindReacquireNode

From COD Modding & Mapping Wiki
Share/Save/Bookmark
Jump to: navigation, search


FireGrenadeLauncher( <barrel tag> )

Module: AI
SP Only

Summary:

Use the grenadelauncher. checkgrenadelaunchpos or checkgrenadelaunch must be called first.


Call this on: <actor> An actor

Example:

self FireGrenadeLauncher( tag );

Required arguments:

none


Optional arguments:

none


Notes:

none